OS/device including version:
Apple M1 Pro on the latest version of Godot, 3.5
Issue description:
The character disappears when Global Illumination is enabled.
Screenshots of issue:

On

Both on High and Low option will not show the character's body. But the character shows up just if I disable global illumination, enabling or disabling other options seem to have no effect.
OS/device including version:
Apple M1 Pro on the latest version of Godot, 3.5
Issue description:
The character disappears when Global Illumination is enabled.
Screenshots of issue:

On
Both on High and Low option will not show the character's body. But the character shows up just if I disable global illumination, enabling or disabling other options seem to have no effect.