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Description
Each second start scene launch - unity crashes.
Actual steps to reproduce:
- Download galaxy-csharp-demo-game repository
- Open it with unity (the same version as in project - 2019.4.2f1)
- Install Galaxy SDK [1.150] package (with Assets - import package)
- Launch "StartingScreen" scene
- Stop playmode after a few seconds when sdk is running (it actually connects and works ok)
- Launch "StartingScreen" scene again
Not sure why this is happening (looks like it only happened with me). Tried to manually make GalaxyInstance.Shutdown() when playmode stops but it didn't help.
IMPORTANT - previous version of SDK [1.148.3] doesn't have such issue.
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