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I know.. I know.. project seems still in it's infancy..
but can provide some rough ETA? for example do you think project (at least DXIL->SPIR-V) can be more or less implemented on 2017?
also note I asked support for DXIL<->SPIR-V here: microsoft/DirectXShaderCompiler#68
and now pointed to your project so you get some publicity :-)
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