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Any way to get all landmarks in one coordinate system? #4135

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@Dillxn

Description

@Dillxn

Have I written custom code (as opposed to using a stock example script provided in MediaPipe)

Yes

OS Platform and Distribution

Windows 10, Unity Engine

MediaPipe version

0.9.1

Bazel version

No response

Solution

Holistic

Programming Language and version

C#

Describe the actual behavior

When polling the graph for hand_world_landmarks and pose_world_landmarks they are returned in two different coordinate systems. One is centered around the body, the other is centered around the hand.

Describe the expected behaviour

I would like to get the landmarks in the same coordinate system so I can rig a 3d model cohesively.

Standalone code/steps you may have used to try to get what you need

No response

Other info / Complete Logs

No response

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legacy:holisticIssues related to Holisticos:windowsMediaPipe issues on Windowsplatform:c++Issues specific to C++ framework in mediapipestat:awaiting googlerWaiting for Google Engineer's Responsetype:supportGeneral questions

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