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Description
MediaPipe Solution (you are using)
No response
Programming language
Python
Are you willing to contribute it
None
Describe the feature and the current behaviour/state
I currently have a mesh created with Flame and would like to use it as input to a media pipe to extract blend shapes or landmarks. Does this feature already exist or is it possible?
Will this change the current API? How?
No response
Who will benefit with this feature?
No response
Please specify the use cases for this feature
You can reconstruct a high-quality mesh into a blendshape as input. Alternatively, you can re-extract the blendshape of the modified mesh using blendshape.
Any Other info
No response