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Extract blendshape or landmark using flame-based mesh as input #5634

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@a1e0-heewon

Description

@a1e0-heewon

MediaPipe Solution (you are using)

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Programming language

Python

Are you willing to contribute it

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Describe the feature and the current behaviour/state

I currently have a mesh created with Flame and would like to use it as input to a media pipe to extract blend shapes or landmarks. Does this feature already exist or is it possible?

Will this change the current API? How?

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Who will benefit with this feature?

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Please specify the use cases for this feature

You can reconstruct a high-quality mesh into a blendshape as input. Alternatively, you can re-extract the blendshape of the modified mesh using blendshape.

Any Other info

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platform:pythonMediaPipe Python issuestask:face landmarkerIssues related to Face Landmarker: Identify facial features for visual effects and avatars.type:featureEnhancement in the New Functionality or Request for a New Solution

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