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ar-placement ignored on quick look #3989

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@pixlhero

Description

@pixlhero

Description

It seems that the ar-placement option gets ignored on AR Quick Look. Is this a bug or intended behaviour? If it's intended, the documentation should mention that imo. If it's not implemented yet, it should at least be possible to make it available when converting the .glb to .usdz file, because the placement info is embedded into the .usdz file for Quick Look.

Live Demo

on iOS doesn't show the vertical wall, but the horizontal floor at the onboarding animation:
https://modelviewer.dev/examples/augmentedreality/index.html#wall

Version

  • model-viewer: v2.1.1

Browser Affected

  • Chrome, version: xx.x.xxxx.xx
  • Edge
  • Firefox
  • IE
  • Safari

OS

  • Android
  • iOS 16.0 iPhone XR
  • Linux
  • MacOS
  • Windows

AR

  • WebXR
  • SceneViewer
  • QuickLook

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