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| 1 | +/** |
| 2 | + * Copyright 2017 Google Inc. |
| 3 | + * |
| 4 | + * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | + * you may not use this file except in compliance with the License. |
| 6 | + * You may obtain a copy of the License at |
| 7 | + * |
| 8 | + * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | + * |
| 10 | + * Unless required by applicable law or agreed to in writing, software |
| 11 | + * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | + * See the License for the specific language governing permissions and |
| 14 | + * limitations under the License. |
| 15 | + */ |
| 16 | +#import "GoogleSignIn.h" |
| 17 | +#import <GoogleSignIn/GIDAuthentication.h> |
| 18 | +#import <GoogleSignIn/GIDGoogleUser.h> |
| 19 | +#import <GoogleSignIn/GIDProfileData.h> |
| 20 | +#import <GoogleSignIn/GIDSignIn.h> |
| 21 | + |
| 22 | +#import <memory> |
| 23 | + |
| 24 | +// These values are in the Unity plugin code. The iOS specific |
| 25 | +// codes are mapped to these. |
| 26 | +static const int kStatusCodeSuccessCached = -1; |
| 27 | +static const int kStatusCodeSuccess = 0; |
| 28 | +static const int kStatusCodeApiNotConnected = 1; |
| 29 | +static const int kStatusCodeCanceled = 2; |
| 30 | +static const int kStatusCodeInterrupted = 3; |
| 31 | +static const int kStatusCodeInvalidAccount = 4; |
| 32 | +static const int kStatusCodeTimeout = 5; |
| 33 | +static const int kStatusCodeDeveloperError = 6; |
| 34 | +static const int kStatusCodeInternalError = 7; |
| 35 | +static const int kStatusCodeNetworkError = 8; |
| 36 | +static const int kStatusCodeError = 9; |
| 37 | + |
| 38 | +/** |
| 39 | + * Helper method to pause the Unity player. This is done when showing any UI. |
| 40 | + */ |
| 41 | +void UnpauseUnityPlayer() { |
| 42 | + dispatch_async(dispatch_get_main_queue(), ^{ |
| 43 | + if (UnityIsPaused() > 0) { |
| 44 | + UnityPause(0); |
| 45 | + } |
| 46 | + }); |
| 47 | +} |
| 48 | + |
| 49 | +// result for pending operation. Access to this should be protected using the |
| 50 | +// resultLock. |
| 51 | +struct SignInResult { |
| 52 | + int result_code; |
| 53 | + bool finished; |
| 54 | +}; |
| 55 | + |
| 56 | +std::unique_ptr<SignInResult> currentResult_; |
| 57 | + |
| 58 | +NSRecursiveLock *resultLock = [NSRecursiveLock alloc]; |
| 59 | + |
| 60 | +@implementation GoogleSignInHandler |
| 61 | + |
| 62 | +/** |
| 63 | + * Overload the presenting of the UI so we can pause the Unity player. |
| 64 | + */ |
| 65 | +- (void)signIn:(GIDSignIn *)signIn |
| 66 | + presentViewController:(UIViewController *)viewController { |
| 67 | + UnityPause(true); |
| 68 | + [UnityGetGLViewController() presentViewController:viewController |
| 69 | + animated:YES |
| 70 | + completion:nil]; |
| 71 | +} |
| 72 | + |
| 73 | +/** |
| 74 | + * Overload the dismissing so we can resume the Unity player. |
| 75 | + */ |
| 76 | +- (void)signIn:(GIDSignIn *)signIn |
| 77 | + dismissViewController:(UIViewController *)viewController { |
| 78 | + UnityPause(false); |
| 79 | + [UnityGetGLViewController() dismissViewControllerAnimated:YES completion:nil]; |
| 80 | +} |
| 81 | + |
| 82 | +/** |
| 83 | + * The sign-in flow has finished and was successful if |error| is |nil|. |
| 84 | + * Map the errors from the iOS SDK back to the Android values for consistency's |
| 85 | + * sake in the Unity layer. |
| 86 | + */ |
| 87 | +- (void)signIn:(GIDSignIn *)signIn |
| 88 | + didSignInForUser:(GIDGoogleUser *)user |
| 89 | + withError:(NSError *)_error { |
| 90 | + if (_error == nil) { |
| 91 | + if (currentResult_) { |
| 92 | + currentResult_->result_code = kStatusCodeSuccess; |
| 93 | + currentResult_->finished = true; |
| 94 | + } else { |
| 95 | + NSLog(@"No currentResult to set status on!"); |
| 96 | + } |
| 97 | + NSLog(@"didSignInForUser: SUCCESS"); |
| 98 | + } else { |
| 99 | + NSLog(@"didSignInForUser: %@", _error.localizedDescription); |
| 100 | + if (currentResult_) { |
| 101 | + switch (_error.code) { |
| 102 | + case kGIDSignInErrorCodeUnknown: |
| 103 | + currentResult_->result_code = kStatusCodeError; |
| 104 | + break; |
| 105 | + case kGIDSignInErrorCodeKeychain: |
| 106 | + currentResult_->result_code = kStatusCodeInternalError; |
| 107 | + break; |
| 108 | + case kGIDSignInErrorCodeNoSignInHandlersInstalled: |
| 109 | + currentResult_->result_code = kStatusCodeDeveloperError; |
| 110 | + break; |
| 111 | + case kGIDSignInErrorCodeHasNoAuthInKeychain: |
| 112 | + currentResult_->result_code = kStatusCodeError; |
| 113 | + break; |
| 114 | + case kGIDSignInErrorCodeCanceled: |
| 115 | + currentResult_->result_code = kStatusCodeCanceled; |
| 116 | + break; |
| 117 | + default: |
| 118 | + NSLog(@"Unmapped error code: %ld, returning Error", |
| 119 | + static_cast<long>(_error.code)); |
| 120 | + currentResult_->result_code = kStatusCodeError; |
| 121 | + } |
| 122 | + |
| 123 | + currentResult_->finished = true; |
| 124 | + UnpauseUnityPlayer(); |
| 125 | + } else { |
| 126 | + NSLog(@"No currentResult to set status on!"); |
| 127 | + } |
| 128 | + } |
| 129 | +} |
| 130 | + |
| 131 | +// Finished disconnecting |user| from the app successfully if |error| is |nil|. |
| 132 | +- (void)signIn:(GIDSignIn *)signIn |
| 133 | + didDisconnectWithUser:(GIDGoogleUser *)user |
| 134 | + withError:(NSError *)_error { |
| 135 | + if (_error == nil) { |
| 136 | + NSLog(@"didDisconnectWithUser: SUCCESS"); |
| 137 | + } else { |
| 138 | + NSLog(@"didDisconnectWithUser: %@", _error); |
| 139 | + } |
| 140 | +} |
| 141 | + |
| 142 | +@end |
| 143 | + |
| 144 | +/** |
| 145 | + * These are the external "C" methods that are imported by the Unity C# code. |
| 146 | + * The parameters are intended to be primative, easy to marshall. |
| 147 | + */ |
| 148 | +extern "C" { |
| 149 | +/** |
| 150 | + * This method does nothing in the iOS implementation. It is here |
| 151 | + * to make the API uniform between Android and iOS. |
| 152 | + */ |
| 153 | +void *GoogleSignIn_Create(void *data) { return NULL; } |
| 154 | + |
| 155 | +void GoogleSignIn_EnableDebugLogging(void *unused, bool flag) { |
| 156 | + if (flag) { |
| 157 | + NSLog(@"GoogleSignIn: No optional logging available on iOS"); |
| 158 | + } |
| 159 | +} |
| 160 | + |
| 161 | +/** |
| 162 | + * Configures the GIDSignIn instance. The first parameter is unused in iOS. |
| 163 | + * It is here to make the API between Android and iOS uniform. |
| 164 | + */ |
| 165 | +bool GoogleSignIn_Configure(void *unused, bool useGameSignIn, |
| 166 | + const char *webClientId, bool requestAuthCode, |
| 167 | + bool forceTokenRefresh, bool requestEmail, |
| 168 | + bool requestIdToken, bool hidePopups, |
| 169 | + const char **additionalScopes, int scopeCount, |
| 170 | + const char *accountName) { |
| 171 | + if (webClientId) { |
| 172 | + [GIDSignIn sharedInstance].serverClientID = |
| 173 | + [NSString stringWithUTF8String:webClientId]; |
| 174 | + } |
| 175 | + |
| 176 | + [GIDSignIn sharedInstance].shouldFetchBasicProfile = true; |
| 177 | + |
| 178 | + int scopeSize = scopeCount; |
| 179 | + |
| 180 | + if (scopeSize) { |
| 181 | + NSMutableArray *tmpary = |
| 182 | + [[NSMutableArray alloc] initWithCapacity:scopeSize]; |
| 183 | + for (int i = 0; i < scopeCount; i++) { |
| 184 | + [tmpary addObject:[NSString stringWithUTF8String:additionalScopes[i]]]; |
| 185 | + } |
| 186 | + |
| 187 | + [GIDSignIn sharedInstance].scopes = tmpary; |
| 188 | + } |
| 189 | + |
| 190 | + if (accountName) { |
| 191 | + [GIDSignIn sharedInstance].loginHint = |
| 192 | + [NSString stringWithUTF8String:accountName]; |
| 193 | + } |
| 194 | + |
| 195 | + return !useGameSignIn; |
| 196 | +} |
| 197 | + |
| 198 | +/** |
| 199 | + Starts the sign-in process. Returns and error result if error, null otherwise. |
| 200 | + */ |
| 201 | +static SignInResult *startSignIn() { |
| 202 | + bool busy = false; |
| 203 | + [resultLock lock]; |
| 204 | + if (!currentResult_ || currentResult_->finished) { |
| 205 | + currentResult_.reset(new SignInResult()); |
| 206 | + currentResult_->result_code = 0; |
| 207 | + currentResult_->finished = false; |
| 208 | + } else { |
| 209 | + busy = true; |
| 210 | + } |
| 211 | + [resultLock unlock]; |
| 212 | + |
| 213 | + if (busy) { |
| 214 | + NSLog(@"ERROR: There is already a pending sign-in operation."); |
| 215 | + // Returned to the caller, should be deleted by calling |
| 216 | + // GoogleSignIn_DisposeFuture(). |
| 217 | + return new SignInResult{.result_code = kStatusCodeDeveloperError, |
| 218 | + .finished = true}; |
| 219 | + } |
| 220 | + return nullptr; |
| 221 | +} |
| 222 | + |
| 223 | +/** |
| 224 | + * Sign-In. The return value is a pointer to the currentResult object. |
| 225 | + */ |
| 226 | +void *GoogleSignIn_SignIn() { |
| 227 | + SignInResult *result = startSignIn(); |
| 228 | + if (!result) { |
| 229 | + [[GIDSignIn sharedInstance] signIn]; |
| 230 | + result = currentResult_.get(); |
| 231 | + } |
| 232 | + return result; |
| 233 | +} |
| 234 | + |
| 235 | +/** |
| 236 | + * Attempt a silent sign-in. Return value is the pointer to the currentResult |
| 237 | + * object. |
| 238 | + */ |
| 239 | +void *GoogleSignIn_SignInSilently() { |
| 240 | + SignInResult *result = startSignIn(); |
| 241 | + if (!result) { |
| 242 | + [[GIDSignIn sharedInstance] signInSilently]; |
| 243 | + result = currentResult_.get(); |
| 244 | + } |
| 245 | + return result; |
| 246 | +} |
| 247 | + |
| 248 | +void GoogleSignIn_Signout() { |
| 249 | + GIDSignIn *signIn = [GIDSignIn sharedInstance]; |
| 250 | + [signIn signOut]; |
| 251 | +} |
| 252 | + |
| 253 | +void GoogleSignIn_Disconnect() { |
| 254 | + GIDSignIn *signIn = [GIDSignIn sharedInstance]; |
| 255 | + [signIn disconnect]; |
| 256 | +} |
| 257 | + |
| 258 | +bool GoogleSignIn_Pending(SignInResult *result) { |
| 259 | + volatile bool ret; |
| 260 | + [resultLock lock]; |
| 261 | + ret = !result->finished; |
| 262 | + [resultLock unlock]; |
| 263 | + return ret; |
| 264 | +} |
| 265 | + |
| 266 | +GIDGoogleUser *GoogleSignIn_Result(SignInResult *result) { |
| 267 | + if (result && result->finished) { |
| 268 | + GIDGoogleUser *guser = [GIDSignIn sharedInstance].currentUser; |
| 269 | + return guser; |
| 270 | + } |
| 271 | + return nullptr; |
| 272 | +} |
| 273 | + |
| 274 | +int GoogleSignIn_Status(SignInResult *result) { |
| 275 | + if (result) { |
| 276 | + return result->result_code; |
| 277 | + } |
| 278 | + return kStatusCodeDeveloperError; |
| 279 | +} |
| 280 | + |
| 281 | +void GoogleSignIn_DisposeFuture(SignInResult *result) { |
| 282 | + if (result == currentResult_.get()) { |
| 283 | + currentResult_.reset(nullptr); |
| 284 | + } else { |
| 285 | + delete result; |
| 286 | + } |
| 287 | +} |
| 288 | + |
| 289 | +/** |
| 290 | + * Private helper function to copy NSString to char*. If the destination is |
| 291 | + * non-null, the contents of src are copied up to len bytes (using strncpy). The |
| 292 | + * then len is returned. Otherwise returns length of the string to copy + 1. |
| 293 | + */ |
| 294 | +static size_t CopyNSString(NSString *src, char *dest, size_t len) { |
| 295 | + if (dest && src && len) { |
| 296 | + const char *string = [src UTF8String]; |
| 297 | + strncpy(dest, string, len); |
| 298 | + return len; |
| 299 | + } |
| 300 | + return src ? src.length + 1 : 0; |
| 301 | +} |
| 302 | + |
| 303 | +size_t GoogleSignIn_GetServerAuthCode(GIDGoogleUser *guser, char *buf, |
| 304 | + size_t len) { |
| 305 | + NSString *val = [guser serverAuthCode]; |
| 306 | + return CopyNSString(val, buf, len); |
| 307 | +} |
| 308 | + |
| 309 | +size_t GoogleSignIn_GetDisplayName(GIDGoogleUser *guser, char *buf, |
| 310 | + size_t len) { |
| 311 | + NSString *val = [guser.profile name]; |
| 312 | + return CopyNSString(val, buf, len); |
| 313 | +} |
| 314 | + |
| 315 | +size_t GoogleSignIn_GetEmail(GIDGoogleUser *guser, char *buf, size_t len) { |
| 316 | + NSString *val = [guser.profile email]; |
| 317 | + return CopyNSString(val, buf, len); |
| 318 | +} |
| 319 | + |
| 320 | +size_t GoogleSignIn_GetFamilyName(GIDGoogleUser *guser, char *buf, size_t len) { |
| 321 | + NSString *val = [guser.profile familyName]; |
| 322 | + return CopyNSString(val, buf, len); |
| 323 | +} |
| 324 | + |
| 325 | +size_t GoogleSignIn_GetGivenName(GIDGoogleUser *guser, char *buf, size_t len) { |
| 326 | + NSString *val = [guser.profile givenName]; |
| 327 | + return CopyNSString(val, buf, len); |
| 328 | +} |
| 329 | + |
| 330 | +size_t GoogleSignIn_GetIdToken(GIDGoogleUser *guser, char *buf, size_t len) { |
| 331 | + NSString *val = [guser.authentication idToken]; |
| 332 | + return CopyNSString(val, buf, len); |
| 333 | +} |
| 334 | + |
| 335 | +size_t GoogleSignIn_GetImageUrl(GIDGoogleUser *guser, char *buf, size_t len) { |
| 336 | + NSURL *url = [guser.profile imageURLWithDimension:128]; |
| 337 | + NSString *val = url ? [url absoluteString] : nullptr; |
| 338 | + return CopyNSString(val, buf, len); |
| 339 | +} |
| 340 | + |
| 341 | +size_t GoogleSignIn_GetUserId(GIDGoogleUser *guser, char *buf, size_t len) { |
| 342 | + NSString *val = [guser userID]; |
| 343 | + return CopyNSString(val, buf, len); |
| 344 | +} |
| 345 | +} // extern "C" |
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