Open
Description
SPECIFIC ISSUE ENCOUNTERED
Minature carboard display on AVD 33
SMARTPHONE (please complete the following information):
-
Device: AVD Pixel_2
-
Host OS - Windows 10; Android Studio
-
OS
- Android
- iOS
-
Device OS version
-
AVD Version
Properties avd.ini.displayname GPlay Pixel 2 33 avd.ini.encoding UTF-8 AvdId GPlay_Pixel_2_33 disk.dataPartition.size 6442450944 fastboot.chosenSnapshotFile fastboot.forceChosenSnapshotBoot no fastboot.forceColdBoot no fastboot.forceFastBoot yes hw.accelerometer yes hw.arc false hw.audioInput yes hw.battery yes hw.camera.back virtualscene hw.camera.front emulated hw.cpu.ncore 4 hw.device.hash2 MD5:55acbc835978f326788ed66a5cd4c9a7 hw.device.manufacturer Google hw.device.name pixel_2 hw.dPad no hw.gps yes hw.gpu.enabled yes hw.gpu.mode auto hw.initialOrientation Portrait hw.keyboard yes hw.lcd.density 420 hw.lcd.height 1920 hw.lcd.width 1080 hw.mainKeys no hw.ramSize 1536 hw.sdCard yes hw.sensors.orientation yes hw.sensors.proximity yes hw.trackBall no image.androidVersion.api 33 image.sysdir.1 system-images\android-33\google_apis_playstore\x86_64\ PlayStore.enabled true runtime.network.latency none runtime.network.speed full showDeviceFrame yes skin.dynamic yes tag.display Google Play tag.id google_apis_playstore vm.heapSize 228
-
Bug in Level 34 too
-
STEPS TO REPRODUCE THE ISSUE
- Go to '...'
- Click on '....'
- Scroll down to '....'
- See error
EXPECTED BEHAVIOR
- Full size render
- like as observed in SDK Level 30
- The issue here also is, AVD is the benchmark for proper working for app, if AVD does not render properly (immaterial of one or two physicial device testing with successful result), we cannot deploy with confidence.
VERSIONS USED
What version of Google Cardboard are you using?
- just now cloned the latest from carboard github repo
If you are using Cardboard XR Plugin:
-
What version of Unity are you using?
-
na
-
Select in which graphics API you can reproduce the bug.
- OpenGL ES2
- OpenGL ES3
- Metal
LINK TO A REPOSITORY WITH CODE TO REPRODUCE THE BUG
https://github.com/googlevr/cardboard
SCREENSHOTS
above attached
ADDITIONAL CONTEXT
Add any other context about the problem here.
Activity