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This repository was archived by the owner on Nov 8, 2019. It is now read-only.
This repository was archived by the owner on Nov 8, 2019. It is now read-only.

[Question] Is there a way to use the controller without displaying two eyes #1066

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@RemyVRC

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@RemyVRC

SPECIFIC ISSUE ENCOUNTERED

The controller for the cardboard view works really well for looking around, but not all of my users will have a cardboard. Is there a way to turn off the cardboard view that uses 2 eyes (cameras), so that the controller can be used for looking around with just a single camera as a handheld device completely? (I believe it is called magic window)

setting XRSettings.enable = false will get rid of the overlay and double eyes view. however the overlay will still be shown for a couple of seconds when starting up, before you can set that setting to false. Can it be suppressed completely?

HARDWARE/SOFTWARE VERSIONS

  • Unity: 2019.1.8
  • Google VR SDK for Unity: v1.200.1

Activity

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