This repository has been archived by the owner on Nov 8, 2019. It is now read-only.
This repository has been archived by the owner on Nov 8, 2019. It is now read-only.
GVRControllerPointer greyed out on play #996
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Description
Summary:
I'm a n00b when it comes to this so dont laugh too much.
I start my unity project scene, changed platform and enabled Cardboard and Daydream with imported GVR (I tried on 1.7 and 1.8.
But when i try to create a scene from scratch, I cant seem to be able to get GVR Controller Pointer to work. It works fine on demo scenes, or If i edit them but when I create it from scratch
Found using:
- Google VR SDK version: 1.7 & 1.8
- Unity version: 2018.2.2f1
- Phone manufacturer, model, and O/S version:
- Viewer manufacturer & model:
Steps to reproduce the issue:
1.New Project
2. Switch Platform
3. Enable VR (cardboard and daydream)
4. Add GVRController
5. Add GVREditorEmulator
6. Add EventSystem
7. Create Player Object and add camera and GVRControllerPointer
8. Add Plane
9. Press Play
Workarounds: