|
| 1 | +export const description = ` |
| 2 | +Ensure that render bundles execute. |
| 3 | +- Test they run |
| 4 | +- Test they can be used multiple times |
| 5 | + - in different passes |
| 6 | + - in the same pass |
| 7 | + - in the same executeBundles call |
| 8 | +`; |
| 9 | + |
| 10 | +import { makeTestGroup } from '../../../../../common/framework/test_group.js'; |
| 11 | +import { AllFeaturesMaxLimitsGPUTest, GPUTest } from '../../../../gpu_test.js'; |
| 12 | +import * as ttu from '../../../../texture_test_utils.js'; |
| 13 | + |
| 14 | +export const g = makeTestGroup(AllFeaturesMaxLimitsGPUTest); |
| 15 | + |
| 16 | +// Makes a render pipeline where we can select kColor0 or kColor1 by instance index |
| 17 | +// We can select top right triangle or bottom left triangle by vertex index |
| 18 | +function makeRenderPipeline(device: GPUDevice, blend: GPUBlendState | undefined = undefined) { |
| 19 | + const module = device.createShaderModule({ |
| 20 | + code: ` |
| 21 | + struct Interop { |
| 22 | + @builtin(position) pos: vec4f, |
| 23 | + @location(0) @interpolate(flat, either) inst: u32, |
| 24 | + } |
| 25 | + @vertex fn vs(@builtin(vertex_index) vNdx: u32, |
| 26 | + @builtin(instance_index) inst: u32) -> Interop { |
| 27 | + let pos = array( |
| 28 | + vec2f(-1, -1), vec2f(1, -1), vec2f(-1, 1), |
| 29 | + vec2f(-1, 1), vec2f(1, -1), vec2f( 1, 1), |
| 30 | + ); |
| 31 | + return Interop(vec4f(pos[vNdx], 0, 1), inst); |
| 32 | + } |
| 33 | +
|
| 34 | + @fragment fn fs(v: Interop) -> @location(0) vec4f { |
| 35 | + // round these colors a little since different GPUs might go up or down a bit to rgba8unorm |
| 36 | + let colors = array( |
| 37 | + vec4f(1.1 / 255, 2.1 / 255, 3.1 / 255, 4.1 / 255), |
| 38 | + vec4f(5.1 / 255, 6.1 / 255, 7.1 / 255, 8.1 / 255), |
| 39 | + ); |
| 40 | + return colors[v.inst]; |
| 41 | + } |
| 42 | + `, |
| 43 | + }); |
| 44 | + |
| 45 | + const pipeline = device.createRenderPipeline({ |
| 46 | + layout: 'auto', |
| 47 | + vertex: { module }, |
| 48 | + fragment: { module, targets: [{ format: 'rgba8unorm', blend }] }, |
| 49 | + }); |
| 50 | + |
| 51 | + return pipeline; |
| 52 | +} |
| 53 | + |
| 54 | +function makeRenderPass(encoder: GPUCommandEncoder, view: GPUTextureView) { |
| 55 | + const pass = encoder.beginRenderPass({ |
| 56 | + colorAttachments: [ |
| 57 | + { |
| 58 | + view, |
| 59 | + loadOp: 'clear', |
| 60 | + storeOp: 'store', |
| 61 | + }, |
| 62 | + ], |
| 63 | + }); |
| 64 | + return pass; |
| 65 | +} |
| 66 | + |
| 67 | +function makeTexture(t: GPUTest) { |
| 68 | + return t.createTextureTracked({ |
| 69 | + size: [4, 4], |
| 70 | + format: 'rgba8unorm', |
| 71 | + usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC, |
| 72 | + }); |
| 73 | +} |
| 74 | + |
| 75 | +const kColor0 = { R: 1 / 255, G: 2 / 255, B: 3 / 255, A: 4 / 255 }; |
| 76 | +const kColor1 = { R: 5 / 255, G: 6 / 255, B: 7 / 255, A: 8 / 255 }; |
| 77 | +const kColor0x3 = { R: kColor0.R * 3, G: kColor0.G * 3, B: kColor0.B * 3, A: kColor0.A * 3 }; |
| 78 | +const kZero = { R: 0, G: 0, B: 0, A: 0 }; |
| 79 | + |
| 80 | +g.test('basic') |
| 81 | + .desc(`Test a basic render bundle`) |
| 82 | + .fn(t => { |
| 83 | + const pipeline = makeRenderPipeline(t.device); |
| 84 | + |
| 85 | + const bundleEncoder = t.device.createRenderBundleEncoder({ |
| 86 | + colorFormats: ['rgba8unorm'], |
| 87 | + }); |
| 88 | + bundleEncoder.setPipeline(pipeline); |
| 89 | + bundleEncoder.draw(6); |
| 90 | + const bundle = bundleEncoder.finish(); |
| 91 | + |
| 92 | + const texture = makeTexture(t); |
| 93 | + |
| 94 | + const encoder = t.device.createCommandEncoder(); |
| 95 | + const pass = makeRenderPass(encoder, texture.createView()); |
| 96 | + pass.executeBundles([bundle]); |
| 97 | + pass.end(); |
| 98 | + t.device.queue.submit([encoder.finish()]); |
| 99 | + |
| 100 | + ttu.expectSingleColorWithTolerance(t, texture, 'rgba8unorm', { |
| 101 | + size: [4, 4, 1], |
| 102 | + exp: kColor0, |
| 103 | + }); |
| 104 | + }); |
| 105 | + |
| 106 | +g.test('two_bundles') |
| 107 | + .desc(`Test drawing 2 render bundles`) |
| 108 | + .fn(t => { |
| 109 | + const pipeline = makeRenderPipeline(t.device); |
| 110 | + |
| 111 | + const bundleEncoder1 = t.device.createRenderBundleEncoder({ |
| 112 | + colorFormats: ['rgba8unorm'], |
| 113 | + }); |
| 114 | + bundleEncoder1.setPipeline(pipeline); |
| 115 | + bundleEncoder1.draw(3); |
| 116 | + const bundle1 = bundleEncoder1.finish(); |
| 117 | + |
| 118 | + const bundleEncoder2 = t.device.createRenderBundleEncoder({ |
| 119 | + colorFormats: ['rgba8unorm'], |
| 120 | + }); |
| 121 | + bundleEncoder2.setPipeline(pipeline); |
| 122 | + bundleEncoder2.draw(3, 1, 3, 1); |
| 123 | + const bundle2 = bundleEncoder2.finish(); |
| 124 | + |
| 125 | + const texture = makeTexture(t); |
| 126 | + |
| 127 | + const encoder = t.device.createCommandEncoder(); |
| 128 | + const pass = makeRenderPass(encoder, texture.createView()); |
| 129 | + pass.executeBundles([bundle1, bundle2]); |
| 130 | + pass.end(); |
| 131 | + t.device.queue.submit([encoder.finish()]); |
| 132 | + |
| 133 | + ttu.expectSinglePixelComparisonsAreOkInTexture(t, { texture }, [ |
| 134 | + { coord: { x: 0, y: 3 }, exp: kColor0 }, |
| 135 | + { coord: { x: 3, y: 0 }, exp: kColor1 }, |
| 136 | + ]); |
| 137 | + }); |
| 138 | + |
| 139 | +g.test('one_bundle_used_multiple_times') |
| 140 | + .desc(`Test drawing 1 render bundle multiple times using the viewport to select where`) |
| 141 | + .fn(t => { |
| 142 | + const pipeline = makeRenderPipeline(t.device); |
| 143 | + |
| 144 | + const bundleEncoder = t.device.createRenderBundleEncoder({ |
| 145 | + colorFormats: ['rgba8unorm'], |
| 146 | + }); |
| 147 | + bundleEncoder.setPipeline(pipeline); |
| 148 | + bundleEncoder.draw(6); |
| 149 | + const bundle = bundleEncoder.finish(); |
| 150 | + |
| 151 | + const texture = makeTexture(t); |
| 152 | + |
| 153 | + const encoder = t.device.createCommandEncoder(); |
| 154 | + const pass = makeRenderPass(encoder, texture.createView()); |
| 155 | + pass.setViewport(0, 0, 1, 1, 0, 1); |
| 156 | + pass.executeBundles([bundle]); |
| 157 | + pass.setViewport(2, 0, 1, 1, 0, 1); |
| 158 | + pass.executeBundles([bundle]); |
| 159 | + pass.setViewport(0, 2, 1, 1, 0, 1); |
| 160 | + pass.executeBundles([bundle]); |
| 161 | + pass.setViewport(2, 2, 1, 1, 0, 1); |
| 162 | + pass.executeBundles([bundle]); |
| 163 | + pass.end(); |
| 164 | + t.device.queue.submit([encoder.finish()]); |
| 165 | + |
| 166 | + ttu.expectSinglePixelComparisonsAreOkInTexture(t, { texture }, [ |
| 167 | + { coord: { x: 0, y: 0 }, exp: kColor0 }, |
| 168 | + { coord: { x: 2, y: 0 }, exp: kColor0 }, |
| 169 | + { coord: { x: 0, y: 2 }, exp: kColor0 }, |
| 170 | + { coord: { x: 2, y: 2 }, exp: kColor0 }, |
| 171 | + // Check a few places we should not have rendered. |
| 172 | + { coord: { x: 1, y: 0 }, exp: kZero }, |
| 173 | + { coord: { x: 3, y: 0 }, exp: kZero }, |
| 174 | + { coord: { x: 0, y: 1 }, exp: kZero }, |
| 175 | + { coord: { x: 0, y: 3 }, exp: kZero }, |
| 176 | + { coord: { x: 3, y: 3 }, exp: kZero }, |
| 177 | + ]); |
| 178 | + }); |
| 179 | + |
| 180 | +g.test('one_bundle_used_multiple_times_same_executeBundles') |
| 181 | + .desc(`Test drawing 1 render bundle multiple times using the same call to executeBundles`) |
| 182 | + .fn(t => { |
| 183 | + const pipeline = makeRenderPipeline(t.device, { |
| 184 | + color: { srcFactor: 'one', dstFactor: 'one', operation: 'add' }, |
| 185 | + alpha: { srcFactor: 'one', dstFactor: 'one', operation: 'add' }, |
| 186 | + }); |
| 187 | + |
| 188 | + const bundleEncoder = t.device.createRenderBundleEncoder({ |
| 189 | + colorFormats: ['rgba8unorm'], |
| 190 | + }); |
| 191 | + bundleEncoder.setPipeline(pipeline); |
| 192 | + bundleEncoder.draw(6); |
| 193 | + const bundle = bundleEncoder.finish(); |
| 194 | + |
| 195 | + const texture = makeTexture(t); |
| 196 | + |
| 197 | + const encoder = t.device.createCommandEncoder(); |
| 198 | + const pass = makeRenderPass(encoder, texture.createView()); |
| 199 | + pass.executeBundles([bundle, bundle, bundle]); |
| 200 | + pass.end(); |
| 201 | + t.device.queue.submit([encoder.finish()]); |
| 202 | + |
| 203 | + // Check the result is kColor0 added 3 times. |
| 204 | + ttu.expectSingleColorWithTolerance(t, texture, 'rgba8unorm', { |
| 205 | + size: [4, 4, 1], |
| 206 | + exp: kColor0x3, |
| 207 | + }); |
| 208 | + }); |
0 commit comments