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1 | 1 | To Do
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2 | 2 | =====
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3 | 3 |
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4 |
| -* add max players to HTML5 controller |
| 4 | +* make it only try to connect once (or for 30 seconds)? |
5 | 5 | * fix controller that incorrectly asked for orientation
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6 |
| -* add colors to controller-support |
7 | 6 | * need a way for game to send binary files (how about a .zip)
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8 | 7 | for controller so you can have image files and sounds. That sounds
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9 | 8 | painful. I can either expand to base64 (easy) or need to send
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10 | 9 | binary websocket (yuck!). I guess I can set some state in relayserver
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11 | 10 | that next msg is ___.
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12 | 11 |
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13 |
| -* handle no package.? |
14 |
| - |
15 |
| - idea: If game has files and inside files is package? |
16 |
| - or: if flag "noPackage" or if "package: packgs". |
17 |
| - |
18 |
| - Why is this needed? Because HFT needs someway to (a) tell you |
19 |
| - you need a newer version and (b) know what path to server your |
20 |
| - files from (does it needs this? make up a path?) |
21 |
| - |
22 |
| - |
23 |
| -* make gamecontroller compatible api? Can I add more controllers? |
24 | 12 | * make hft-unitybuild insert top hft.hanson API version in default package
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25 | 13 | * make sure options.files work in unity
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26 | 14 | * add happyFunTimes.name to package info because package.json name can't have spaces! UGH!!
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27 | 15 | * make unity edit HappyFunTimes.name (auto-set name to valid name)
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28 | 16 | * update shft and manage to use hft.name
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29 |
| -* make gamefiles invalidate cache |
30 |
| - |
31 |
| - easy? override fs.watch or whatever it's called |
32 |
| - since cache is using fake filesys |
33 | 17 |
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34 | 18 | * make shft ask hft.net for port if it's not 18679
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35 | 19 | * change samples the use name to use new name system
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@@ -898,6 +882,23 @@ Runs Repo noid
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898 | 882 | Done
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899 | 883 | ====
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900 | 884 |
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| 885 | +* make gamefiles invalidate cache |
| 886 | + |
| 887 | + easy? override fs.watch or whatever it's called |
| 888 | + since cache is using fake filesys |
| 889 | +* make gamecontroller compatible api? Can I add more controllers? |
| 890 | +* handle no package.? |
| 891 | + |
| 892 | + idea: If game has files and inside files is package? |
| 893 | + or: if flag "noPackage" or if "package: packgs". |
| 894 | + |
| 895 | + Why is this needed? Because HFT needs someway to (a) tell you |
| 896 | + you need a newer version and (b) know what path to server your |
| 897 | + files from (does it needs this? make up a path?) |
| 898 | + |
| 899 | + |
| 900 | +* add max players to HTML5 controller |
| 901 | +* add colors to controller-support |
901 | 902 | * fix all samples to use orientation
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902 | 903 | * app
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903 | 904 |
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