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- nov.04.2025: evtc: added 14444, 17825, 25879, 46273, and 10231 to always-include for buffforumla.
- oct.28.2025: evtc: fixed evtc guildguid.
- oct.09.2025: evtc: added more always-included skills to logs for buffinfo.
- sep.23.2025: evtc: prevent spawn, despawn, and iidchange events from occurring outside the instance map in map logs.
- sep.13.2025: evtc: fixed team and spec again.
- sep.13.2025: evtc: evtc: CBTS_BUFFFORMULA changed to use original attribute instead remapped attribute (for <20).
- sep.08.2025: evtc: CBTS_SQCOMBATEND pov map exit will also be set on map logs (client exit).
- aug.29.2025: evtc: revert CBTS_EARLYEXIT.
- aug.29.2025: evtc: CBTS_SQCOMBATEND dst_agent bit 0 will be set if log stopped by pov map exit.
- aug.29.2025: evtc: possibly fixed some missing CBTS_SPAWN events on players.
- aug.27.2025: evtc: fixed map logs missing guid events.
- aug.27.2025: evtc: added missing docs for always-included buffs for CBTS_BUFFFORMULA.
- aug.27.2025: evtc: added missing CBTS_IIDCHANGE on pov.
- aug.27.2025: evtc: added CBTS_MAPCHANGE.
- aug.19.2025: evtc: added CBTS_IIDCHANGE for post-player-spawn iid/addr change.
- aug.06.2025: evtc-bound data will no longer be stored if logging option is disabled at log start trigger.
- aug.06.2025: evtc: reduce size of in-memory evtc-bound data.
- aug.06.2025: evtc: reduce complexity of log writing (larger effect for map logs).
- aug.06.2025: evtc: added doc for CBTS_SQCOMBATSTART dst_agent, 2 for map 3 for boss log, valid for all previous map logs.
- jul.29.2025: evtc: add polled events to map logging when outside combat.
- jul.29.2025: evtc: pad63 in CBTS_BUFFINFO will be non-zero if buff is used for combat sim.
- jul.08.2025: evtc: fixed missing agentless events (effects).
- jun.24.2025: added kinfall cm id to default list. - Added support for Kinfall #259
- jun.03.2025: evtc: replaced CBTS_EFFECT2 with CBTS_EFFECTGROUND__/CBTS_EFFECTAGENT__.
- jun.03.2025: evtc: CBTS_EFFECTGROUND added effect scale override.
- jun.03.2025: evtc: fixed radius in CBTS_MISSILELAUNCH.
- jun.03.2025: evtc: added subgroup and elite spec to CBTS_EXITCOMBAT.
- may.25.2025: evtc: added cbts_missilecreate, cbts_missilelaunch, and cbts_missileremove.
- apr.28.2025: evtc: added gadget 11053 to default (cn ht).
- apr.28.2025: evtc: added CONTENTLOCAL_SKILL to CBTS_IDTOGUID, ids should not be trusted between cn and naeu.
- apr.28.2025: evtc: added CONTENTLOCAL_SPECIES_NOT_GADGET to CBTS_IDTOGUID, ids should not be trusted between cn and naeu.
- apr.28.2025: evtc: partially revert agent table filter change.
- apr.20.2025: evtc: require squad damage interaction instead of squad any interaction for limited agent table.
- apr.20.2025: evtc: unintended change to include sqcombatstart/sqcombatend in map logging will remain (since march 15).
- mar.17.2025: evtc/api: fixed missing statechanges.
- mar.13.2025: evtc: preserve original agent instid if lookup fails (src or dst will be 0 with instid not in table).
- dec.10.2024: evtc: use unscaled values for contentlocal default effect durations.
- dec.10.2024: evtc: updated readme for contentlocal-specific values.
- nov.20.2024: evtc/api: fixed a stray entercombat event.
- oct.30.2024: evtc: added missing trackable id for on-agent effects. - Add new evtc events updates #249
- oct.30.2024: evtc: added missing effect stop for on-agent effects. - Add new evtc events updates #249
- oct.30.2024: evtc: for content_effect in cbts_effecttoguid, src_instid is effect type and buff_dmg is float last duration. - Add new evtc events updates #249
- oct.30.2024: evtc: for content_marker in cbts_effecttoguid, src_instid is the commander tag flag. - Add new evtc events updates #249
- aug.20.2024: evtc: updated always-included skill list.
- jul.16.2024: evtc: fixed bit 1 on is_moving never set (and updated docs).
- jul.09.2024: evtc: cbtr_crowdcontrol value is duration ms, value+overstack_value is defiance calculation.
- jul.09.2024: evtc: added experimental cbts_stunbreak.
- jul.09.2024: evtc: cbts_instancestart value is u32 map socket (ip).
- jun.27.2024: evtc: above is cbtr_crowdcontrol (12) in combat result enum, as direct damage event.
- jun.27.2024: evtc: added cbts_glider, value = 1 or 0 for deployed or stowed.
- jun.27.2024: evtc: changed cbts_weapswap, value is now the old set.
- jun.18.2024: evtc: possibly fixed squadmembers not being in the agent table in some situations.
- jun.18.2024: evtc: possibly fixed squad ground markers initial positions.
- jun.14.2024: evtc: added cbts_arcbuild, src_agent is null-terminated full version string as in arcdps.log.
- jun.14.2024: evtc: fixed missing hitbox widths in previous.
- jun.13.2024: evtc: fixed untagged events at end of log (teamchange).
- jun.13.2024: evtc: fixed death/down events being swapped in previous.
- jun.12.2024: evtc: logs will include a limited set of statechange events for all participating agents in all modes for nicer replay potential.
- jun.12.2024: evtc: updated statechange docs to be more readable (above events are described as "limited to agent table").
- jun.12.2024: evtc: instanced content logs will include all initialized agents unconditonally.
- jun.12.2024: evtc: non-instanced content logs will filter out agents that do not interact with the squad, or gadgets far or without health.
- jun.12.2024: evtc: removed cbts_last90beforedown, redundant as healthpercent is part of the limited set.
- jun.12.2024: evtc: teamchange will happen at despawn rather than spawn, value is now oldteam.
- jun.12.2024: evtc: targetable will apply to character and players as well (stealth).
- jun.12.2024: evtc: entercombat value will be profid, entercombat buffdmg will be elite spec id (in case of mid-log change).
- jun.12.2024: evtc: added warning if potential run-on boss species id exists in log.
- jun.09.2024: evtc/api: fixed initial is-active value on some buffs.
- apr.24.2024: evtc: fixed missing team events for enemies.
- apr.21.2024: evtc: added placeholder skills for 0 skill id damage events (eg. finisher kill).
- apr.18.2024: evtc: cbts_marker will now send out a 0 event followed by an event for each marker (every count change).
- mar.28.2024: evtc: added cbts_squadmarker, src and dst agent are float xyz, skillid is index. inf if not set.
- mar.28.2024: evtc: added a cbts_marker event for markers being removed (id 0).
- mar.28.2024: evtc: added cbts_marker events for agents that have a marker added (in addition to at log start).
- feb.05.2024: evtc: added cbts_ruleset if controlled player is using a rulset.
- nov.20.2024: evtc/api: fixed a stray entercombat event.
- oct.30.2024: evtc: added missing trackable id for on-agent effects.
- oct.30.2024: evtc: added missing effect stop for on-agent effects.
- oct.30.2024: evtc: for content_effect in cbts_effecttoguid, src_instid is effect type and buff_dmg is float last duration.
- oct.30.2024: evtc: for content_marker in cbts_effecttoguid, src_instid is the commander tag flag. #268
- aug.20.2024: evtc: updated always-included skill list.
- jul.16.2024: evtc: fixed bit 1 on is_moving never set (and updated docs).
- jul.09.2024: evtc: cbtr_crowdcontrol value is duration ms, value+overstack_value is defiance calculation. #267
- jul.09.2024: evtc: added experimental cbts_stunbreak. - Added StunBreak Event #256
- jul.09.2024: evtc: cbts_instancestart value is u32 map socket (ip). #266
- jun.27.2024: evtc: above is cbtr_crowdcontrol (12) in combat result enum, as direct damage event.
- jun.27.2024: evtc: added cbts_glider, value = 1 or 0 for deployed or stowed.
- jun.27.2024: evtc: changed cbts_weapswap, value is now the old set.
- jun.18.2024: evtc: possibly fixed squadmembers not being in the agent table in some situations.
- jun.18.2024: evtc: possibly fixed squad ground markers initial positions.
- jun.14.2024: evtc: added cbts_arcbuild, src_agent is null-terminated full version string as in arcdps.log.
- jun.14.2024: evtc: fixed missing hitbox widths in previous.
- jun.13.2024: evtc: fixed untagged events at end of log (teamchange).
- jun.13.2024: evtc: fixed death/down events being swapped in previous.
- jun.12.2024: evtc: logs will include a limited set of statechange events for all participating agents in all modes for nicer replay potential.
- jun.12.2024: evtc: updated statechange docs to be more readable (above events are described as "limited to agent table").
- jun.12.2024: evtc: instanced content logs will include all initialized agents unconditonally.
- jun.12.2024: evtc: non-instanced content logs will filter out agents that do not interact with the squad, or gadgets far or without health.
- jun.12.2024: evtc: removed cbts_last90beforedown, redundant as healthpercent is part of the limited set.
- jun.12.2024: evtc: teamchange will happen at despawn rather than spawn, value is now oldteam.
- jun.12.2024: evtc: targetable will apply to character and players as well (stealth).
- jun.12.2024: evtc: entercombat value will be profid, entercombat buffdmg will be elite spec id (in case of mid-log change). #265
- jun.12.2024: evtc: added warning if potential run-on boss species id exists in log.
- jun.09.2024: evtc/api: fixed initial is-active value on some buffs.
- apr.24.2024: evtc: fixed missing team events for enemies.
- apr.21.2024: evtc: added placeholder skills for 0 skill id damage events (eg. finisher kill).
- apr.18.2024: evtc: cbts_marker will now send out a 0 event followed by an event for each marker (every count change).
- mar.28.2024: evtc: added cbts_squadmarker, src and dst agent are float xyz, skillid is index. inf if not set.
- mar.28.2024: evtc: added a cbts_marker event for markers being removed (id 0).
- mar.28.2024: evtc: added cbts_marker events for agents that have a marker added (in addition to at log start).
- Add support for CBTS_RULESET #264
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