-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcamera.lua
103 lines (83 loc) · 2.49 KB
/
camera.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
-- NOTE : THE CAMERA MUST BE INITIALIZED AFTER :
-- GLOBAL (width) and (height) VARIABLES ARE SET UP IN THE LOVE.LOAD FUNCTION (CONTAINING THE CAMERA COORDINATES)
-- INCASE OF SCREEN SIZE RECHANGE, (camera.needs_update) NEEDS TO CHANGE TO TRUE.
local camera = {}
camera.w, camera.h = love.graphics.getDimensions();
camera.diagonal_squared = (camera.w^2 + camera.h^2)
camera.diagonal = camera.diagonal_squared^0.5
camera.x = 0;
camera.y = 0;
camera.scalex = 1;
camera.scaley = 1;
camera.shearx = 0;
camera.sheary = 0;
camera.angle = 0;
camera.ox, camera.oy = -width/2, -height/2;
camera.transform = love.math.newTransform(camera.x, camera.y, camera.angle,camera.scalex, camera.scaley, camera.ox, camera.oy, camera.shearx, camera.sheary);
camera.needs_update = false;
function camera:set()
love.graphics.push();
love.graphics.replaceTransform(self.transform);
end
function camera:unset()
love.graphics.pop();
end
function camera:translate(dx, dy)
camera.x, camera.y = camera.x - dx, camera.y - dy;
camera.needs_update = true;
end
function camera:set_position(x, y)
if not (camera.x == -x and camera.y == -y) then
camera.x, camera.y = -x, -y;
camera.needs_update = true;
end
end
function camera:get_position()
return camera.x, camera.y;
end
function camera:set_scale(sx, sy)
if not (camera.scalex == sx and camera.scaley == sy) then
camera.scalex = sx;
camera.scaley = sy;
camera.needs_update = true;
end
end
function camera:get_scale()
return camera.scalex, camera.scaley;
end
function camera:set_origin(x, y)
if not (camera.ox == x and camera.oy == y) then
camera.ox = x;
camera.oy = y;
camera.needs_update = true;
end
end
function camera:get_origin()
return camera.ox, camera.oy;
end
function camera:rotate(alpha)
camera.angle = camera.angle + alpha;
camera.needs_update = true;
end
function camera:set_rotation(alpha)
camera.angle = alpha;
camera.needs_update = true;
end
function camera:get_rotation()
return camera.angle;
end
function camera:update(dt)
-- Small fix commit
if camera.needs_update then
camera.transform = camera.transform:setTransformation(0, 0, camera.angle, 1, 1, camera.ox, camera.oy, camera.shearx, camera.sheary);
camera.transform = camera.transform:scale(camera.scalex, camera.scaley):translate(camera.x, camera.y);
camera.needs_update = false;
end
end
function camera:get_world_coordinates(x, y)
return self.transform:inverseTransformPoint(x, y)
end
function camera:get_screen_coordinates(x, y)
return self.transform:transformPoint(x, y)
end
return camera;