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This repository was archived by the owner on Mar 19, 2026. It is now read-only.

Realistic visemes cause broken gestures due to viseme weight being to strong. #363

@candygamer-YT

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@candygamer-YT

Below for images of issues
I would like to propose a solution to fix this problem
Would be to make a generated viseme layer so viseme weights can be individually controlled per gesture/animation
so issues like this on specific avatars don't occur.
(Avatar used TSUYU)
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