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| 1 | +"""Action parsing for DE >= 71094.""" |
| 2 | +import io |
| 3 | +import struct |
| 4 | + |
| 5 | +from mgz.util import unpack, as_hex |
| 6 | +from mgz.fast.enums import Action |
| 7 | + |
| 8 | + |
| 9 | +def parse_action_71094(action_type, player_id, raw): |
| 10 | + data = io.BytesIO(raw) |
| 11 | + payload = {} |
| 12 | + if action_type is Action.RESIGN: |
| 13 | + unpack('<b', data) |
| 14 | + if action_type is Action.RESEARCH: |
| 15 | + object_id, selected, technology_id = unpack('<Ihh5x', data) |
| 16 | + selected_building_ids = unpack(f'<{selected}I', data, shorten=False) |
| 17 | + payload = dict(technology_id=technology_id, object_ids=[object_id]) |
| 18 | + if action_type is Action.GAME: |
| 19 | + command_id = unpack('<h', data) |
| 20 | + payload = dict(command_id=command_id) |
| 21 | + if command_id == 0: |
| 22 | + source_player, target_player, mode_float, mode = unpack('<2xhhfb', data) |
| 23 | + payload.update(dict(target_player_id=target_player, diplomacy_mode=mode)) |
| 24 | + elif command_id == 1: |
| 25 | + speed = unpack('<6xf', data) |
| 26 | + payload.update(dict(speed=speed)) |
| 27 | + if action_type is Action.DE_QUEUE: |
| 28 | + selected, building_type, unit_id, amount, *object_ids = unpack('<h4xhhh', data) |
| 29 | + object_ids = list(unpack(f'<{selected}I', data, shorten=False)) |
| 30 | + payload = dict(object_ids=object_ids, amount=amount, unit_id=unit_id) |
| 31 | + if action_type is Action.MOVE: |
| 32 | + x, y, selected = unpack('<4x2fh', data) |
| 33 | + object_ids = [] |
| 34 | + data.read(4) |
| 35 | + if selected > 0: |
| 36 | + object_ids = list(unpack(f'<{selected}I', data, shorten=False)) |
| 37 | + payload = dict(object_ids=object_ids, x=x, y=y) |
| 38 | + if action_type is Action.ORDER: |
| 39 | + target_id, x, y, selected = unpack('<I2fh', data) |
| 40 | + object_ids = [] |
| 41 | + data.read(4) |
| 42 | + if selected > 0: |
| 43 | + object_ids = list(unpack(f'<{selected}I', data, shorten=False)) |
| 44 | + payload = dict(object_ids=object_ids, target_id=target_id, x=x, y=y) |
| 45 | + if action_type is Action.BUILD: |
| 46 | + selected, x, y, building_id, unk2, unk3, unk4 = unpack('<h2xffI8xhbb', data) |
| 47 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 48 | + payload = dict(building_id=building_id, object_ids=object_ids, x=x, y=y) |
| 49 | + if action_type is Action.GATHER_POINT: |
| 50 | + selected, x, y, target_id, target_type = unpack('<h2xffii', data) |
| 51 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 52 | + payload = dict(target_id=target_id, target_type=target_type, x=x, y=y, object_ids=object_ids) |
| 53 | + if action_type is Action.STANCE: |
| 54 | + selected, stance_id = unpack('<II', data) |
| 55 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 56 | + payload = dict(stance_id=stance_id, object_ids=object_ids) |
| 57 | + if action_type is Action.SPECIAL: |
| 58 | + selected, target_id, x, y, order_id = unpack('<Iiff8xH', data) |
| 59 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 60 | + payload = dict(order_id=order_id, target_id=target_id, x=x, y=y, object_ids=object_ids) |
| 61 | + if action_type is Action.FORMATION: |
| 62 | + selected, formation_id = unpack('<II', data) |
| 63 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 64 | + payload = dict(formation_id=formation_id, object_ids=object_ids) |
| 65 | + if action_type in [Action.BUY, Action.SELL]: |
| 66 | + resource_id, amount, object_id = unpack('<hhI', data) |
| 67 | + payload = dict(resource_id=resource_id, amount=amount, object_ids=[object_id]) |
| 68 | + if action_type is Action.DE_UNKNOWN_41: |
| 69 | + # autoscout enable? |
| 70 | + object_id, y = unpack('<II', data) |
| 71 | + payload = dict(object_ids=[object_id]) |
| 72 | + if action_type is Action.AI_ORDER: |
| 73 | + # used for autoscout moves |
| 74 | + # 01 00 00 00 75 06 00 00 ff ff ff ff 21 03 00 00 00 00 30 42 00 00 a0 42 00 00 00 00 00 00 80 3f 64 ff 01 00 |
| 75 | + a, object_id, c, x, y = unpack('<II4xIff', data) |
| 76 | + payload = dict(object_ids=[object_id], x=x, y=y) |
| 77 | + if action_type in [Action.BACK_TO_WORK, Action.DELETE]: |
| 78 | + object_id = unpack('<I', data) |
| 79 | + payload = dict(object_ids=[object_id]) |
| 80 | + if action_type is Action.WALL: |
| 81 | + selected, x1, y1, x2, y2, building_id = unpack('<IHHHHI', data) |
| 82 | + data.read(8) |
| 83 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 84 | + payload = dict(object_ids=object_ids, x=x1, y=y1, x_end=x2, y_end=y2, building_id=building_id) |
| 85 | + if action_type in [Action.PATROL, Action.DE_ATTACK_MOVE]: |
| 86 | + selected, x, y = unpack('<I4xf36xf36x', data) |
| 87 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 88 | + payload = dict(object_ids=object_ids, x=x, y=y) |
| 89 | + if action_type is Action.UNGARRISON: |
| 90 | + selected, x, y, target_id, unk = unpack('<IffiI', data) |
| 91 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 92 | + payload = dict(object_ids=object_ids, x=x, y=y, target_id=target_id) |
| 93 | + if action_type is Action.FLARE: |
| 94 | + x, y, num = unpack('<4xffb', data) |
| 95 | + targets = list(unpack(f'<{num}b', data, shorten=False)) |
| 96 | + payload = dict(x=x, y=y, targets=targets) |
| 97 | + if action_type is Action.TOWN_BELL: |
| 98 | + building_id, mode = unpack('<Ib',data) |
| 99 | + payload = dict(building_id=building_id, mode=mode) |
| 100 | + if action_type is Action.STOP: |
| 101 | + selected = unpack('<I', data) |
| 102 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 103 | + payload = dict(object_ids=object_ids) |
| 104 | + if action_type in [Action.FOLLOW, Action.GUARD]: |
| 105 | + selected, target_id = unpack('<II', data) |
| 106 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 107 | + payload = dict(object_ids=object_ids, target_id=target_id) |
| 108 | + if action_type is Action.ATTACK_GROUND: |
| 109 | + selected, x, y = unpack('<Iff', data) |
| 110 | + data.read(4) |
| 111 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 112 | + payload = dict(object_ids=object_ids, x=x, y=y) |
| 113 | + if action_type is Action.REPAIR: |
| 114 | + selected, target_id = unpack('<II', data) |
| 115 | + data.read(4) |
| 116 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 117 | + payload = dict(object_ids=object_ids, target_id=target_id) |
| 118 | + if action_type is Action.DE_TRIBUTE: |
| 119 | + wood, food, gold, stone = unpack('<ffff', data) |
| 120 | + data.read(16) |
| 121 | + unk1, unk2, unk3, target_id = unpack('<Ihhb', data) |
| 122 | + payload = dict(target_player_id=target_id, food=food, wood=wood, stone=stone, gold=gold) |
| 123 | + if action_type is Action.GATE: |
| 124 | + object_id = unpack('<I', data) |
| 125 | + payload = dict(object_ids=[object_id]) |
| 126 | + if action_type in [Action.DE_AUTOSCOUT, Action.RATHA_ABILITY]: |
| 127 | + selected = unpack('<I', data) |
| 128 | + object_ids = list(unpack(f'{selected}I', data, shorten=False)) |
| 129 | + payload = dict(object_ids=object_ids) |
| 130 | + return dict(player_id=player_id, **payload) |
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