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Description
In the latest update, when playing as iron teeth, the game combines needs for both iron teeth and folktail golems. In this particular situation, placing any folktail assets to produce biofuel while playing as iron teeth crashes the game. Without biofuel, there is no way for golems to function after a short period of time.
Disabling this mod eliminates the needs of folktail fuels while playing as iron teeth. I do not see any way to configure this in such a way that the needs of both factions do not both occur.
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