Client prediction will be necessary for the user to make a more seemingly lagless gameplay. This may mean recycling a bit of code from https://github.com/NimbusBP1729/hawkthorne-server-lua
Client prediction will be necessary for the user to make a more seemingly lagless gameplay. This may mean recycling a bit of code from https://github.com/NimbusBP1729/hawkthorne-server-lua