Questions
#379
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One of my other projects, Airmail should be usable on-device. It's built on Tantivy, and I think that if you forced Tantivy to use one segment per level ~10 tile you could create a tiled geocoder without too many issues. A cool part of Tantivy is that it will allow you to merge segments on-device after downloading them. It's far from perfect but it's a better starting point for an offline geocoder than something built on ElasticSearch or Postgres. You could also look into lifting the search code out of Organic Maps or OsmAnd. |
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Firstly this looks super amazing, I love the style.json on maps.earth. I got to know about it from geo.rocks.
Currently, I'm working P2P realtime location sharing app, which need maps( was using Apple maps) however for privacy concerns I went about making P2P map using protomaps. I was using Hypercore, which is append only log where pmtiles would be stored and then serve them easily to users all across the world, they only download the required tiles. I have managed to get that done very efficient. This made me think if I can have offline search however it's not super easy...
I would like to ask for any ideas on P2P search, I was thinking the same way as I did for tiles, however don't know much about data and where to get it from.
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