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Steam infra
Signed-off-by: Isaac Marovitz <[email protected]>
1 parent 9eade76 commit 6b606fa

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Source/Libraries/HedgeModManager.Steam/SteamLocator.cs

Lines changed: 15 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -25,14 +25,20 @@ public class SteamLocator : IGameLocator
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return null;
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}
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[SupportedOSPlatform("macos")]
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private string? FindSteamLibraryMacOS()
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{
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// TODO: Open a folder selection window
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return "";
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}
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private string? FindSteamLibraryUnix()
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{
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var pathList = new[]
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{
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Path.Combine(".steam", "steam"),
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Path.Combine(".var", "app", "com.valvesoftware.Steam", ".steam", "steam"),
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Path.Combine("snap", "steam", "common", ".steam", "steam"),
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};
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Path.Combine("snap", "steam", "common", ".steam", "steam"), };
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foreach (string path in pathList)
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{
@@ -54,6 +60,12 @@ public class SteamLocator : IGameLocator
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return SteamInstallPath;
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}
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if (OperatingSystem.IsMacOS())
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{
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SteamInstallPath = FindSteamLibraryMacOS();
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return SteamInstallPath;
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}
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SteamInstallPath = FindSteamLibraryUnix();
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return SteamInstallPath;
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}
@@ -86,7 +98,7 @@ public List<SteamGame> Locate()
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continue;
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}
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// Paths will be encoded by Windows steam and will need to be adapted for macOS Paths.
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// Paths will be encoded by Windows Steam and will need to be adapted for macOS paths.
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// C:\ is equivalent to the Wine prefix.
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// Any other drive letter should be removed and treated as raw Unix path.
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if (OperatingSystem.IsMacOS())

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