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/**
* numbers.js
* http://github.com/sjkaliski/numbers.js
*
* Copyright 2012 Stephen Kaliski
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
var numbers = exports;
// Expose methods
numbers.basic = require('./numbers/basic');
numbers.calculus = require('./numbers/calculus');
numbers.complex = require('./numbers/complex');
numbers.dsp = require('./numbers/dsp');
numbers.matrix = require('./numbers/matrix');
numbers.prime = require('./numbers/prime');
numbers.statistic = require('./numbers/statistic');
numbers.generate = require('./numbers/generators');
numbers.random = require('./numbers/random');
/**
* @property {Number} EPSILON Epsilon (error bound) to be used
* in calculations. Can be set and retrieved freely.
*
* Given the float-point handling by JavaScript, as well as
* the numbersal proficiency of some methods, it is common
* practice to include a bound by which discrepency between
* the "true" answer and the returned value is acceptable.
*
* If no value is provided, 0.001 is default.
*/
numbers.EPSILON = 0.001;