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d_a_npc_ash.h
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#ifndef D_A_NPC_ASH_H
#define D_A_NPC_ASH_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpcAsh_c
* @brief Ashei
*
* @details
*
*/
class daNpcAsh_c : public daNpcF_c {
public:
typedef bool (daNpcAsh_c::*ActionFn)(void*);
typedef BOOL (daNpcAsh_c::*EventFn)(int);
enum Type {
/* 0 */ TYPE_BAR,
/* 1 */ TYPE_CASTLE,
};
enum Animation {
/* 0x00 */ ANM_NONE,
/* 0x01 */ ANM_F_TALK_A,
/* 0x02 */ ANM_F_TALK_B,
/* 0x03 */ ANM_F_SILENT,
/* 0x04 */ ANM_F_COOL,
/* 0x05 */ ANM_F_ASK,
/* 0x06 */ ANM_F_EXPLAIN_A,
/* 0x07 */ ANM_F_EXPLAIN_B,
/* 0x08 */ ANM_WAIT_A,
/* 0x09 */ ANM_WAIT_B,
/* 0x0A */ ANM_WAIT_C,
/* 0x0B */ ANM_STEP,
/* 0x0C */ ANM_COOL,
/* 0x0D */ ANM_ASK,
/* 0x0E */ ANM_EXPLAIN_A,
/* 0x0F */ ANM_EXPLAIN_B,
/* 0x10 */ ANM_BOWWAIT,
/* 0x11 */ ANM_BOWRUN,
};
enum Expression {
/* 0x0 */ EXPR_TALK_A,
/* 0x1 */ EXPR_TALK_B,
/* 0x2 */ EXPR_SILENT,
/* 0x3 */ EXPR_COOL,
/* 0x4 */ EXPR_ASK,
/* 0x5 */ EXPR_EXPLAIN_A,
/* 0x6 */ EXPR_EXPLAIN_B,
/* 0x7 */ EXPR_NONE,
};
enum Motion {
/* 0x0 */ MOT_WAIT_A,
/* 0x1 */ MOT_WAIT_B,
/* 0x2 */ MOT_WAIT_C,
/* 0x3 */ MOT_COOL,
/* 0x4 */ MOT_ASK,
/* 0x5 */ MOT_EXPLAIN_A,
/* 0x6 */ MOT_EXPLAIN_B,
/* 0x7 */ MOT_BOWWAIT,
/* 0x8 */ MOT_BOWRUN,
/* 0x9 */ MOT_STEP,
};
private:
/* 0xB48 */ Z2Creature mCreatureSound;
/* 0xBD8 */ J3DModel* mModelBow;
/* 0xBDC */ J3DModel* mModelQuiver;
/* 0xBE0 */ daNpcF_MatAnm_c* mpMatAnm;
/* 0xBE4 */ daNpcF_Lookat_c mLookat;
/* 0xC80 */ daNpcF_ActorMngr_c mActorMngr[6];
/* 0xCB0 */ fopAc_ac_c* mTalkPartner;
/* 0xCB4 */ u32 field_0xcb4; // unused
/* 0xCB8 */ dCcD_Cyl mCcCyl[2];
/* 0xF30 */ ActionFn mpActionFn;
/* 0xF3C */ request_of_phase_process_class mPhase[2];
/* 0xF4C */ u32 mItemPartnerId;
/* 0xF50 */ u32 field_0xf50; // unused
/* 0xF54 */ u32 field_0xf54;
/* 0xF58 */ s16 mFlowID;
/* 0xF5A */ s16 mLookMode;
/* 0xF5C */ u16 mMode;
/* 0xF5E */ u8 mMapToolId;
/* 0xF5F */ u8 field_0xf5f;
/* 0xF60 */ u8 mType;
public:
/* 809582EC */ daNpcAsh_c();
/* 80958610 */ ~daNpcAsh_c();
/* 809587A0 */ cPhs__Step Create();
/* 80958B68 */ BOOL CreateHeap();
/* 809590C4 */ int Delete();
/* 809590F8 */ int Execute();
/* 8095911C */ int Draw();
/* 80959238 */ bool ctrlJoint(J3DJoint*, J3DModel*);
/* 80959458 */ static BOOL createHeapCallBack(fopAc_ac_c*);
/* 80959478 */ static BOOL ctrlJointCallBack(J3DJoint*, int);
/* 809594C4 */ bool setExpressionAnm(int, bool);
/* 809596E0 */ bool setExpressionBtp(int);
/* 809597C0 */ void setMotionAnm(int i_idx, f32 i_morf);
/* 80959910 */ void reset();
/* 80959B28 */ inline bool setAction(ActionFn);
/* 80959BD0 */ inline bool isSneaking();
/* 80959C40 */ bool wait_type0(void*);
/* 8095A67C */ void setMotion(int, f32, int);
/* 8095A6C0 */ void setExpression(int, f32);
/* 8095A6EC */ bool wait_type1(void*);
/* 8095A8EC */ bool talk(void*);
/* 8095AD28 */ bool demo(void*);
/* 8095B164 */ bool leave(void*);
/* 8095B48C */ BOOL EvCut_Introduction(int i_staffID);
/* 8095B58C */ BOOL EvCut_Meeting(int i_staffID);
/* 8095B83C */ BOOL EvCut_WiretapSponsor(int i_staffID);
/* 8095BA80 */ BOOL EvCut_WiretapEntrant(int i_staffID);
/* 8095BCF0 */ void setParam();
/* 8095BF6C */ BOOL main();
/* 8095C200 */ void playMotion();
/* 8095C520 */ BOOL ctrlBtk();
/* 8095C5C4 */ void setAttnPos();
/* 8095C9BC */ void lookat();
/* 8095CC8C */ BOOL drawDbgInfo();
s16 getMessageNo() { return shape_angle.x; }
bool isMap() { return !(daNpcF_chkEvtBit(0x10c) || !daNpcF_chkEvtBit(0x108)); }
inline void setExpressionTalkAfter() { setExpression(7, -1.0f); }
inline void setLookMode(int i_lookMode, fopAc_ac_c* i_talkPartner);
inline void searchActors();
inline BOOL chkFindPlayer();
inline bool step(s16, bool);
inline void playExpression();
static EventFn mEvtSeqList[6];
};
STATIC_ASSERT(sizeof(daNpcAsh_c) == 0xF64);
class daNpcAsh_Param_c {
public:
/* 8095D5D4 */ virtual ~daNpcAsh_Param_c() {}
struct param {
/* 0x00 */ f32 mAttnOffsetY;
/* 0x04 */ f32 mGravity;
/* 0x08 */ f32 mScale;
/* 0x0C */ f32 mShadowDepth;
/* 0x10 */ f32 mCcWeight;
/* 0x14 */ f32 mCylH;
/* 0x18 */ f32 mWallH;
/* 0x1C */ f32 mWallR;
/* 0x20 */ f32 mBodyUpAngle;
/* 0x24 */ f32 mBodyDownAngle;
/* 0x28 */ f32 mBodyLeftAngle;
/* 0x2C */ f32 mBodyRightAngle;
/* 0x30 */ f32 mHeadUpAngle;
/* 0x34 */ f32 mHeadDownAngle;
/* 0x38 */ f32 mHeadLeftAngle;
/* 0x3C */ f32 mHeadRightAngle;
/* 0x40 */ f32 mNeckAngleScl;
/* 0x44 */ f32 mMorfFrames;
/* 0x48 */ s16 mSpeakDistIdx;
/* 0x4A */ s16 mSpeakAngleIdx;
/* 0x4C */ s16 mTalkDistIdx;
/* 0x4E */ s16 mTalkAngleIdx;
/* 0x50 */ f32 mAttnFovY;
/* 0x54 */ f32 mAttnRadius;
/* 0x58 */ f32 mAttnUpperY;
/* 0x5C */ f32 mAttnLowerY;
/* 0x60 */ s16 field_0x60;
/* 0x62 */ s16 mDamageTimer;
/* 0x64 */ s16 mTestExpression;
/* 0x66 */ s16 mTestMotion;
/* 0x68 */ s16 mTestLookMode;
/* 0x6A */ bool mTest;
};
static param const m;
};
#endif /* D_A_NPC_ASH_H */