forked from zeldaret/tp
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathd_a_npc_the.h
More file actions
255 lines (233 loc) · 7.25 KB
/
d_a_npc_the.h
File metadata and controls
255 lines (233 loc) · 7.25 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
#ifndef D_A_NPC_THE_H
#define D_A_NPC_THE_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpcThe_c
* @brief Telma
*
* @details
*
*/
class daNpcThe_c : public daNpcF_c {
public:
typedef BOOL (daNpcThe_c::*ActionFn)(void*);
typedef BOOL (daNpcThe_c::*EventFn)(int);
enum Type {
/* 0 */ TYPE_BAR,
/* 1 */ TYPE_1,
/* 2 */ TYPE_KAKARIKO,
};
enum Animation {
/* 0x00 */ ANM_NONE,
/* 0x01 */ ANM_F_TALK_A,
/* 0x02 */ ANM_F_SMILE,
/* 0x03 */ ANM_F_CHUCKLE,
/* 0x04 */ ANM_F_TALK_B,
/* 0x05 */ ANM_F_TALK_C,
/* 0x06 */ ANM_F_LAUGH,
/* 0x07 */ ANM_F_TALK_R,
/* 0x08 */ ANM_FH_SMILE,
/* 0x09 */ ANM_FH_CHUCKLE,
/* 0x0A */ ANM_FH_TALK_B,
/* 0x0B */ ANM_FH_TALK_C,
/* 0x0C */ ANM_FH_LAUGH,
/* 0x0D */ ANM_FH_TALK_R,
/* 0x0E */ ANM_WAIT_A,
/* 0x0F */ ANM_WAIT_LOOKING,
/* 0x10 */ ANM_TO_WAIT_B,
/* 0x11 */ ANM_WAIT_B,
/* 0x12 */ ANM_WAIT_LOOKUP,
/* 0x13 */ ANM_TALK_R,
/* 0x14 */ ANM_TALKING_R,
/* 0x15 */ ANM_LOOK_A,
/* 0x16 */ ANM_LOOK,
/* 0x17 */ ANM_KUNE_WAIT_A,
/* 0x18 */ ANM_KUNE_TALK,
/* 0x19 */ ANM_KUNE_WAIT_B,
/* 0x1A */ ANM_KUNE_SHISHI,
};
enum Expression {
/* 0x0 */ EXPR_TALK_A,
/* 0x1 */ EXPR_SMILE,
/* 0x2 */ EXPR_CHUCKLE,
/* 0x3 */ EXPR_TALK_B,
/* 0x4 */ EXPR_TALK_C,
/* 0x5 */ EXPR_LAUGH,
/* 0x6 */ EXPR_TALK_R,
/* 0x7 */ EXPR_H_TALK_R,
/* 0x8 */ EXPR_H_SMILE,
/* 0x9 */ EXPR_H_CHUCKLE,
/* 0xA */ EXPR_H_TALK_B,
/* 0xB */ EXPR_H_TALK_C,
/* 0xC */ EXPR_H_LAUGH,
/* 0xD */ EXPR_NONE,
};
enum Motion {
/* 0x0 */ MOT_WAIT_A,
/* 0x1 */ MOT_LOOK_A,
/* 0x2 */ MOT_TO_WAIT_B,
/* 0x3 */ MOT_WAIT_LOOKUP,
/* 0x4 */ MOT_KUNE_TALK,
/* 0x5 */ MOT_KUNE_WAIT_A,
/* 0x6 */ MOT_KUNE_SHISHI,
/* 0x7 */ MOT_WAIT_B,
/* 0x8 */ MOT_KUNE_WAIT_B,
/* 0x9 */ MOT_TALK_R,
/* 0xA */ MOT_LOOK,
};
/* 80AF76CC */ daNpcThe_c();
/* 80AF78E0 */ ~daNpcThe_c();
/* inline */ inline BOOL CreateHeap();
/* 80AF7AE0 */ BOOL ctrlJoint(J3DJoint*, J3DModel*);
/* 80AF7CB0 */ static BOOL createHeapCallBack(fopAc_ac_c*);
/* 80AF8114 */ static BOOL ctrlJointCallBack(J3DJoint*, int);
/* 80AF8160 */ bool setExpressionAnm(int, bool);
/* 80AF841C */ bool setExpressionBtp(int);
/* 80AF8564 */ void setMotionAnm(int, f32);
/* 80AF8744 */ BOOL wait(void*);
/* 80AF8B0C */ void setMotion(int, f32, int);
/* 80AF8B50 */ void setExpression(int, f32);
/* 80AF8B7C */ BOOL waitTW(void*);
/* 80AF8CC4 */ BOOL talk(void*);
/* 80AF912C */ BOOL test(void*);
/* 80AF923C */ BOOL EvCut_TwResistance(int);
/* 80AF9244 */ BOOL EvCut_Introduction(int);
/* 80AF9358 */ cPhs__Step create();
/* 80AF9748 */ void reset();
/* inline */ inline int Draw();
/* 80AF99F4 */ void setParam();
/* 80AF9CF0 */ BOOL main();
/* 80AF9F94 */ void playMotion();
/* 80AFA338 */ void playExpression();
/* inline */ inline void setExpressionTalkAfter();
/* 80AFA6CC */ BOOL doEvent();
/* 80AFADEC */ BOOL ctrlBtk();
/* 80AFAEC8 */ void setAttnPos();
/* 80AFB1C4 */ void lookat();
/* 80AFB488 */ BOOL drawDbgInfo();
/* 80AFBD9C */ void adjustShapeAngle();
u8 getTypeFromParam() {
switch (fopAcM_GetParam(this) & 0xff) {
case 0:
return TYPE_BAR;
case 1:
return TYPE_1;
case 2:
return TYPE_KAKARIKO;
default:
return TYPE_BAR;
}
}
bool isDelete() {
if (mType == TYPE_BAR || mType == TYPE_1 || mType == TYPE_KAKARIKO) {
return false;
} else {
return true;
}
}
void setLookMode(int i_lookMode) {
if (i_lookMode >= 0 && i_lookMode < 6 && i_lookMode != mLookMode) {
mLookMode = i_lookMode;
}
}
bool isSneaking() {
if (!strcmp(dComIfGp_getStartStageName(), "R_SP116") && dComIfGp_getStartStageRoomNo() == 5
&& dComIfG_play_c::getLayerNo(0) == 2) {
return true;
}
return false;
}
bool chkAction(ActionFn action) {
return mpActionFn == action;
}
BOOL setAction(ActionFn action) {
if (mpActionFn != NULL) {
mMode = 3;
(this->*mpActionFn)(NULL);
}
if (action != NULL) {
mpActionFn = action;
mMode = 0;
(this->*mpActionFn)(NULL);
}
return true;
}
void doNormalAction() {
mOrderEvtNo = 0;
if (mpNextActionFn != NULL) {
if (mpNextActionFn == mpActionFn) {
(this->*mpActionFn)(NULL);
} else {
ActionFn action = mpNextActionFn;
setAction(action);
}
}
}
private:
/* 0xB48 */ Z2Creature mSound;
/* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm;
/* 0xBDC */ daNpcF_Lookat_c mLookat;
/* 0xC78 */ daNpcF_ActorMngr_c mActorMngr[3];
/* 0xC90 */ u8 field_0xc90[4];
/* 0xC94 */ dCcD_Cyl mColCyl;
/* 0xDD0 */ ActionFn mpNextActionFn;
/* 0xDDC */ ActionFn mpActionFn;
/* 0xDE8 */ request_of_phase_process_class mPhase[2];
/* 0xDF8 */ u8 field_0xdf8[8];
/* 0xE00 */ u32 mItemID;
/* 0xE04 */ u32 field_0xe04;
/* 0xE08 */ u32 field_0xe08;
/* 0xE0C */ u32 field_0xe0c;
/* 0xE10 */ u32 field_0xe10;
/* 0xE14 */ int mFlowID;
/* 0xE18 */ s16 mLookMode;
/* 0xE1A */ u16 mMode;
/* 0xE1C */ bool field_0xe1c;
/* 0xE1D */ bool field_0xe1d;
/* 0xE1E */ u8 mType;
static char* mEvtCutNameList[4];
static EventFn mEvtCutList[4];
};
STATIC_ASSERT(sizeof(daNpcThe_c) == 0xE20);
class daNpcThe_Param_c {
public:
struct param {
/* 0x00 */ f32 mAttnOffsetY;
/* 0x04 */ f32 mGravity;
/* 0x08 */ f32 mScale;
/* 0x0C */ f32 mShadowDepth;
/* 0x10 */ f32 mCcWeight;
/* 0x14 */ f32 mCylH;
/* 0x18 */ f32 mWallH;
/* 0x1C */ f32 mWallR;
/* 0x20 */ f32 mBodyUpAngle;
/* 0x24 */ f32 mBodyDownAngle;
/* 0x28 */ f32 mBodyLeftAngle;
/* 0x2C */ f32 mBodyRightAngle;
/* 0x30 */ f32 mHeadUpAngle;
/* 0x34 */ f32 mHeadDownAngle;
/* 0x38 */ f32 mHeadLeftAngle;
/* 0x3C */ f32 mHeadRightAngle;
/* 0x40 */ f32 mNeckAngleScl;
/* 0x44 */ f32 mMorfFrames;
/* 0x48 */ s16 mSpeakDistIdx;
/* 0x4A */ s16 mSpeakAngleIdx;
/* 0x4C */ s16 mTalkDistIdx;
/* 0x4E */ s16 mTalkAngleIdx;
/* 0x50 */ f32 mAttnFovY;
/* 0x54 */ f32 mAttnRadius;
/* 0x58 */ f32 mAttnUpperY;
/* 0x5C */ f32 mAttnLowerY;
/* 0x60 */ s16 field_0x60;
/* 0x62 */ s16 mDamageTimer;
/* 0x64 */ s16 mTestExpression;
/* 0x66 */ s16 mTestMotion;
/* 0x68 */ s16 mTestLookMode;
/* 0x6A */ bool mTest;
};
/* 80AFBDA0 */ virtual ~daNpcThe_Param_c() {}
static daNpcThe_Param_c::param const m;
};
STATIC_ASSERT(sizeof(daNpcThe_Param_c::param) == 0x6C);
#endif /* D_A_NPC_THE_H */