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Starfield Feature Request: Human readable export / import #80

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@JMPZ11

Because Starfield no longer stores the actual geometry data within the model files as past games, I would expect - with the exception of collision blobs - that serialization of nifs (not meshes) might be a bit more affordable?

It would also be fantastic to have a the ability to use source control with .nifs, much like spriggit provides for .esm files (https://github.com/Mutagen-Modding/Spriggit)

Again I come here because I'm not aware of any other nif tools that are being kept up to date with SF - if I'm overlooking something that cool too.

Thanks again!

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