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gpu-dawn: Renderdoc integration #208

@silversquirl

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@silversquirl

It'd be nice if mach had some integration with graphics debuggers like RenderDoc.

RenderDoc has a C API for applications, which could be wrapped as part of a debug package in mach. It's useful for things like recording specific parts of a frame, allowing the application to hide or modify the RenderDoc overlay, triggering captures based on application-specific events, etc.

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