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chore(release): 2.7.0
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CHANGELOG.md

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All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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## [2.7.0](https://github.com/hiddentao/clockwork-engine/compare/v2.6.1...v2.7.0) (2025-11-30)
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### Features
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* **replay:** add public stopReplay() method to ReplayManager ([cd388d0](https://github.com/hiddentao/clockwork-engine/commit/cd388d0fd55712b55eae8f442543fda2af2348fe))
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## [2.6.1](https://github.com/hiddentao/clockwork-engine/compare/v2.6.0...v2.6.1) (2025-11-30)
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package.json

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{
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"name": "@hiddentao/clockwork-engine",
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"version": "2.6.1",
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"version": "2.7.0",
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"description": "A TypeScript/PIXI.js game engine for deterministic, replayable games with built-in rendering",
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"author": "Ramesh Nair <[email protected]> (https://hiddentao.com)",
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"license": "MIT",

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