- Fixed a bug where the game would crash when opening the log viewer on 32-bit Android
- Fixed a possible crash when opening the icon info display on iOS
- Added support for iOS
- Added more trail customization options (Always Show, Fade Time, Stroke Width)
- Reworked the icon info display in the icon kit
- Reworked the icon loading system to more resemble the vanilla icon loading system
- Added node IDs to the log viewer in the icon kit
- Fixed a bug where icons would not load properly (Reported by NelsonGD54)
- Revamped the API, renaming many methods and adding new ones
- Lowered the opacity of the cursor in the icon kit for vanilla selected icons
- Fixed MoreIcons::loadIcon and MoreIcons::unloadIcon not working properly
- Fixed probable crashes caused by malformed plist files (Reported by MarioTudor22)
- Fixed a bug where the game would crash when using a custom trail without entering the icon kit (#28)
- Changed icon loading to only load icon textures when needed (Suggested by qjivxn)
- Added new API methods (MoreIcons::loadIcon, MoreIcons::unloadIcon)
- Fixed incompatibilities with "Known Players" by iAndyHD3 and "Pity Title Screen Secret Icons" by kittenchilly
- Fixed a bug that sometimes caused selecting dual icons to not work properly (#23)
- Fixed an incompatibility with the mod "Better Unlock Info" by Rynat (#26)
- Fixed a probable crash that can occur when loading a vanilla icon (Reported by Dasshu)
- Added debug logs, which can be disabled in the settings
- Added a setting to disable loading traditional icon texture packs (#24)
- Added simpler API overloads and a new method to get the name of an icon
- Added API documentation
- Added user objects for custom trails
- Changed the behavior to check plist extension replacement first
- Fixed some memory leaks
- Fixed a bug where selecting a locked icon would reset the player's icon (#25)
- Fixed the icon sorter crashing with file names that end with numbers bigger than 2,147,483,647 (Reported by Sharkcrome)
- Added pagination to the log viewer in the icon kit
- Fixed a bug that caused the 6th trail to not work properly (Reported by lucaswiese6)
- Added traditional icon texture pack support
- Fixed a bug that caused the robot/spider in the icon kit to stay visible when selecting a new icon (#21)
- Fixed a bug that caused custom icons to not work in-game
- Added an API method to set the player's icon
- Fixed the API being private
- Fixed header inclusion in the API
- Added a header-only API for other mods to use
- Fixed a bug where the player's icon would not change properly when exiting dual mode (Reported by Cocoiscool748)
- Fixed a bug where the game would crash when using a custom trail on macOS (#18)
- Fixed a bug where selecting a new icon would not work properly in the icon kit
- Separated icon loading by icon type
- Separated icons by texture pack in the icon kit (#17)
- Fixed a bug that would reset the player's icon when exiting dual mode (#15)
- Fixed pages not updating properly in the icon kit using arrow buttons (Reported by NyteLyte)
- Added custom icons to the main menu
- Fixed a bug where switching separate dual icons would not work properly in the icon kit
- Fixed crashing incompatibilities with the mod "Fine Outline" by Alphalaneous
- Fixed some potential spider weirdness
- Ported to Geode v4.0.0-beta.1
- Ported to Geometry Dash v2.207
- Fixed potential blending issues with robots and spiders
- Fixed events not working properly
- Tweaked the icon kit functionality
- Added user objects for custom icons
- Fixed a bug where the icon glow would be offset in the game
- Tweaked the trail info display in the icon kit
- Merged the More Icons API into the mod
- Added support for events for other mods to use
- Fixed texture pack credits only showing up for cubes (#14)
- Moved some logic to More Icons API
- Tweaked the logo to add drop shadow
- Improved the duplicate system
- Changed page functionality in the icon kit
- Added texture pack credits to the icon kit (#8)
- Added number formatting to the info popup in the icon kit
- Changed the More Icons button in the icon kit to only show the info when there are no logs (#10)
- Fixed a bug where the game would crash when pressing the More Icons button in the icon kit
- Added ability to view logs and amount of loaded icons in the icon kit
- Changed logs to be more specific
- Updated tutorial links in the mod's description
- Fixed plist icons changing names
- Fixed robots and spiders sometimes crashing the game
- Fixed icons with individual images being added multiple times
- Fixed dual icons not being deselected properly
- Added loading text while loading the game
- Utilized multiple CPU cores for loading icons, reducing load times
- Fixed non-robots and non-spiders not changing in icon popups
- Fixed trails not adding to the mod's saved values
- Removed loaded icons from the mod's saved values when closing the game
- Fixed blend mode not working properly (#5)
- Fixed trail customization resetting when reloading textures
- Fixed trail display in the icon kit
- Fixed loading text not showing up
- Added support for individual images per icon piece
- Added trail customization options (#5)
- Fixed robots and spiders not changing in icon popups
- Fixed custom spiders not showing up in game (#4)
- Added support for texture packs
- Added support for custom trails
- Added support for Icon Profile in the main menu and Animated Profile Icons in the icon kit
- Fixed a bug where the robot's boost particles would not show up (#3)
- Added sprite name detection for spritesheets
- Added icon loading text to the loading screen
- Fixed custom jetpacks not showing up in game
- Fixed icon sorting not working properly (#2)
- Added support for Separate Dual Icons
- Added loaded icon list in saved.json
- Added icon popups when selecting an icon
- Fixed pages resetting when selecting a new tab
- Fixed a bug where the game would crash when selecting the death effect tab
- Fixed a bug where selecting a ball, wave, or swing icon would change the cube icon
- Fixed a bug where the jetpack menu would not show the first row of navigation dots
- Added support for excluding lower-quality spritesheets and atlases
- Ignored directories in spritesheet texture names
- Fixed texture reloading not working
- (Maybe, possibly) Fixed an incompatibility with the mod "Animated Profile Icons" by TheSillyDoggo
- Fixed many other bugs
- Initial release