1.2.9 - 2026-05-03
- [exporter] Fix multiple potential bugs (#144)
- [exporter] Change to remove circular references when detected (#142)
1.2.8 - 2026-04-05
- [exporter] Change to pseudo-implement Immobile when specific conditions are met (#134)
- [exporter] Change to skip baking 2nd/3rd main textures by default (#132)
- [exporter] Fix bug with unnormalized values (#133)
1.2.7 - 2026-03-17
- [exporter] Add test for bug fix occurring in AAO 1.9 and later (#124)
1.2.6 - 2026-03-15
- [exporter] Explicitly specify platform in path behavior configuration (#120)
- [exporter] Add unit tests (#115)
- [chore] updates document (#119)
1.2.5 - 2026-01-17
- [exporter] Changed material property configuration method (#110)
- [docs] splits README.md into multiple markdown documents (#111)
1.2.4 - 2026-01-05
- [exporter] Implemented minor improvements (#108)
1.2.3 - 2025-12-28
- [exporter] Changed to use avatar name as filename (#105)
- [export] Implemented export disabling process (#103)
1.2.2 - 2025-12-16
- [exporter] Fixed a bug with unintended dependency on VRChat SDK extension method (#99)
1.2.1 - 2025-12-06
- Revert "[chore] split NDMFVRMExporter into several multiple classes" (#95)
1.2.0 - 2025-12-05
- [exporter] adds support of NDMF platform API (#92)
- [chore] updates README to be more descriptive (#89)
1.1.0 - 2025-11-05
- [exporter] implements
KHR_materials_variants(#86)
1.0.16 - 2025-10-15
- [exporter] Fixed to apply original values when AnimationCurve is null (#76)
- [exporter] Fixed to exclude root influence from offsetFromHeadBone (#74)
1.0.15 - 2025-09-21
- [exporter] Fixed a bug where NaN is output (#71)
1.0.14 - 2025-09-06
- [exporter] Fixed a bug where hidden bones are referenced (#69)
1.0.13 - 2025-08-26
- [exporter] Skip when mesh primitives do not exist (#67)
- [exporter] Stricter mesh corruption processing (#66)
- [exporter] Improves matcap processing (#65)
1.0.12 - 2025-08-03
- [exporter] Fixes to convert lilToon materials without textures to MToon (#63)
- [asmdef] removes upper version constraint (#62)
1.0.11 - 2025-06-14
- [exporter] Fixed a bug where MeshRenderer conversion fails with NRE (#59)
1.0.10 - 2025-06-02
- [exporter] Fixes multiple bugs in material output (#56)
- [exporter] Remove workaround for
ShadeToonybecomingNaN(#57)
1.0.9 - 2025-05-05
- [exporter] Changed to use GetValueOrDefault (#52)
1.0.8 - 2025-04-23
- [exporter] Added output of information in NDMF dialog when ShadingToony is
NaN(#49)
- [exporter] Fixed a bug where emission textures were not being output when using lilToon (#48)
1.0.7 - 2025-03-20
- [exporter] Fixes a bug where source joints were included when
Multi-ChildType was set toIgnore(#43) - [exporter] Add vertex index corruption detection processing (#42)
- [exporter] Change NDMF compatible version to 1.6 or higher but less than 2.0 (#41)
1.0.6 - 2025-02-15
- [exporter] support for converting multiple PB components (#35)
- [exporter] process PB branches as independent segments (#33)
- [exporter] fix an issue here root bone was missing from VRM spring bone (#32)
1.0.5 - 2025-02-11
- [exporter] use
Graphics.ConvertTextureinstead (#29) - [exporter] fix issue where multiple PB colliders were not considered (#28)
- [exporter] prevent retaining the
(Clone)suffix (#27)
1.0.4 - 2025-02-06
- [exporter] comprehensive overhaul of texture handling and baking (#25)
- [exporter] modify constraint output based on
Freeze Rotation Axis(#24) - [exporter] disable emission when an emission mask is present in lilToon (#23)
- [exporter] fix a bug where WriteStream was called twice (#21)
- BlendShape の変形が正しく行われない問題を修正 (#14) by @Shiokai
1.0.3 - 2025-02-02
- [exporter] overhaul of texture processing (#18)
- [exporter] fixes a bug baking shadow texture don't work properly (#17)
1.0.2 - 2025-01-30
1.0.1 - 2025-01-29
- [exporter] fixes a bug
aixAxisis not set properly (#5) - [exporter] fixes a bug
_CullModecannot retrieve properly on lilToon (#4) - [exporter] Inactive joint/constraint source transform should not be referred (#3)
- [exporter] The root transform should be at origin and rotation identity (#2)
1.0.0 - 2025-01-23
- Initial release