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Changelog

1.2.9 - 2026-05-03

Changed

  • [exporter] Implement file splitting (#143)
  • [exporter] Add NdmfVrmExporter.ReplaceFile (#141)

Fixed

  • [exporter] Fix multiple potential bugs (#144)
  • [exporter] Change to remove circular references when detected (#142)

1.2.8 - 2026-04-05

Changed

  • [exporter] Change to pseudo-implement Immobile when specific conditions are met (#134)
  • [exporter] Change to skip baking 2nd/3rd main textures by default (#132)

Fixed

  • [exporter] Fix bug with unnormalized values (#133)

1.2.7 - 2026-03-17

Fixed

  • [exporter] Add test for bug fix occurring in AAO 1.9 and later (#124)

1.2.6 - 2026-03-15

Fixed

  • [exporter] Explicitly specify platform in path behavior configuration (#120)
  • [exporter] Add unit tests (#115)

Changed

  • [chore] updates document (#119)

1.2.5 - 2026-01-17

Fixed

  • [exporter] Changed material property configuration method (#110)

Changed

  • [docs] splits README.md into multiple markdown documents (#111)

1.2.4 - 2026-01-05

Fixed

  • [exporter] Implemented minor improvements (#108)

1.2.3 - 2025-12-28

Fixed

  • [exporter] Changed to use avatar name as filename (#105)
  • [export] Implemented export disabling process (#103)

1.2.2 - 2025-12-16

Fixed

  • [exporter] Fixed a bug with unintended dependency on VRChat SDK extension method (#99)

1.2.1 - 2025-12-06

Fixed

  • Revert "[chore] split NDMFVRMExporter into several multiple classes" (#95)

1.2.0 - 2025-12-05

Added

  • [exporter] adds support of NDMF platform API (#92)

Fixed

  • [chore] updates README to be more descriptive (#89)

1.1.0 - 2025-11-05

Aded

  • [exporter] implements KHR_materials_variants (#86)

1.0.16 - 2025-10-15

Fixed

  • [exporter] Fixed to apply original values when AnimationCurve is null (#76)
  • [exporter] Fixed to exclude root influence from offsetFromHeadBone (#74)

1.0.15 - 2025-09-21

Fixed

  • [exporter] Fixed a bug where NaN is output (#71)

1.0.14 - 2025-09-06

Fixed

  • [exporter] Fixed a bug where hidden bones are referenced (#69)

1.0.13 - 2025-08-26

Fixed

  • [exporter] Skip when mesh primitives do not exist (#67)
  • [exporter] Stricter mesh corruption processing (#66)
  • [exporter] Improves matcap processing (#65)

1.0.12 - 2025-08-03

Fixed

  • [exporter] Fixes to convert lilToon materials without textures to MToon (#63)
  • [asmdef] removes upper version constraint (#62)

1.0.11 - 2025-06-14

Fixed

  • [exporter] Fixed a bug where MeshRenderer conversion fails with NRE (#59)

1.0.10 - 2025-06-02

Fixed

  • [exporter] Fixes multiple bugs in material output (#56)

Changed

  • [exporter] Remove workaround for ShadeToony becoming NaN (#57)

1.0.9 - 2025-05-05

Fixed

  • [exporter] Changed to use GetValueOrDefault (#52)

1.0.8 - 2025-04-23

Aded

  • [exporter] Added output of information in NDMF dialog when ShadingToony is NaN (#49)

Fixed

  • [exporter] Fixed a bug where emission textures were not being output when using lilToon (#48)

1.0.7 - 2025-03-20

Fixed

  • [exporter] Fixes a bug where source joints were included when Multi-Child Type was set to Ignore (#43)
  • [exporter] Add vertex index corruption detection processing (#42)
  • [exporter] Change NDMF compatible version to 1.6 or higher but less than 2.0 (#41)

Fixed

1.0.6 - 2025-02-15

Fixed

  • [exporter] support for converting multiple PB components (#35)
  • [exporter] process PB branches as independent segments (#33)
  • [exporter] fix an issue here root bone was missing from VRM spring bone (#32)

1.0.5 - 2025-02-11

Fixed

  • [exporter] use Graphics.ConvertTexture instead (#29)
  • [exporter] fix issue where multiple PB colliders were not considered (#28)
  • [exporter] prevent retaining the (Clone) suffix (#27)

1.0.4 - 2025-02-06

Fixed

  • [exporter] comprehensive overhaul of texture handling and baking (#25)
  • [exporter] modify constraint output based on Freeze Rotation Axis (#24)
  • [exporter] disable emission when an emission mask is present in lilToon (#23)
  • [exporter] fix a bug where WriteStream was called twice (#21)
  • BlendShape の変形が正しく行われない問題を修正 (#14) by @Shiokai

1.0.3 - 2025-02-02

Fixed

  • [exporter] overhaul of texture processing (#18)
  • [exporter] fixes a bug baking shadow texture don't work properly (#17)

1.0.2 - 2025-01-30

Fixed

  • [exporter] fixes a bug #4 is not actually fixed (#15)

1.0.1 - 2025-01-29

Fixed

  • [exporter] fixes a bug aixAxis is not set properly (#5)
  • [exporter] fixes a bug _CullMode cannot retrieve properly on lilToon (#4)
  • [exporter] Inactive joint/constraint source transform should not be referred (#3)
  • [exporter] The root transform should be at origin and rotation identity (#2)

1.0.0 - 2025-01-23

Added

  • Initial release