@aumuell I may be missing something here. There appears to be a Wizard that can set the elevation values based on a height map. I cannot find a way to import or reference a heightmap in ODDlot. Looking at the tree view there Aerial and heightmap in the scenery system. The Load map option will only load an Aerial map for the background. Without this feature Oddlot lacks the ability to create a georeferenced road.
There is no documentation on the Wizards
@aumuell I may be missing something here. There appears to be a Wizard that can set the elevation values based on a height map. I cannot find a way to import or reference a heightmap in ODDlot. Looking at the tree view there Aerial and heightmap in the scenery system. The Load map option will only load an Aerial map for the background. Without this feature Oddlot lacks the ability to create a georeferenced road.
There is no documentation on the Wizards