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Issues list

The web runtime should try to cache Runes where possible area - web-runtime A runtime that runs in the browser. category - performance Something that impacts runtime performance. effort - easy This should be pretty simple
#376 opened Nov 5, 2021 by Michael-F-Bryan
Let the labeling proc block accept a single word list string area - proc blocks Procedural blocks linked to by the compiled Rune category - intuitiveness Something which may be unintuitive to the user or affect ergonomics category - performance Something that impacts runtime performance. effort - easy This should be pretty simple good first issue Good for newcomers
#310 opened Sep 18, 2021 by Michael-F-Bryan
Make TensorFlow Reuse Buffers in WebAssembly area - runtime The Rust Rune runtime category - performance Something that impacts runtime performance.
#290 opened Sep 6, 2021 by Michael-F-Bryan
Give the rune CLI a flag for outputting images area - runtime The Rust Rune runtime category - enhancement New feature or request category - performance Something that impacts runtime performance.
#289 opened Sep 6, 2021 by Michael-F-Bryan
Give Outputs Direct Access to Tensor Data area - codegen The code gets generated when compiling a Rune area - runtime The Rust Rune runtime category - enhancement New feature or request category - performance Something that impacts runtime performance.
#288 opened Sep 6, 2021 by Michael-F-Bryan
Remove Copies and Allocations from the Tensor Definition area - runtime The Rust Rune runtime category - performance Something that impacts runtime performance.
#287 opened Sep 6, 2021 by Michael-F-Bryan
Profiling and Instrumentation area - runtime The Rust Rune runtime category - performance Something that impacts runtime performance. priority - on-demand This won't be touched until there is an external need for it (i.e. required by a customer)
#239 opened Aug 3, 2021 by Michael-F-Bryan
Build test for architectural impact on performance using testcases/benchmarks area - codegen The code gets generated when compiling a Rune area - runtime The Rust Rune runtime category - performance Something that impacts runtime performance.
#178 opened May 27, 2021 by kthakore
Takes a long time to build runes which have a large number of labels area - proc blocks Procedural blocks linked to by the compiled Rune category - performance Something that impacts runtime performance.
#177 opened May 26, 2021 by Mi1ind
Optimise Rune compilation times area - codegen The code gets generated when compiling a Rune category - performance Something that impacts runtime performance. priority - later This can be done later
#136 opened May 3, 2021 by Michael-F-Bryan
Cache wasmer modules for faster startup times area - runtime The Rust Rune runtime category - performance Something that impacts runtime performance. effort - easy This should be pretty simple priority - low This item can be put on the back-burner
#32 opened Feb 26, 2021 by Michael-F-Bryan
ProTip! Exclude everything labeled bug with -label:bug.