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This screencast shows how we can spawn a debugger on a `Context` that runs a simulated `CompiledMethod` and how that can be used to iteratively implement the in-image simulation capabilities for SistaV1 bytecodes:
This screencast shows how the the debugger idea can be extended to view simulated stack traces (this should currently be done in a read-only fashion, writing to simulated contexts will currently most likely produce errors):
Proof that Oopsie can run the JSON Benchmark from the AWFY Benchmarks in the Simulator, triggering Scorch many times and thus producing optimized JSON parsing methods:
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