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I patched ToolIcons class>>genericClass
like this:
genericClass
| font |
font := StrikeFont familyName: 'Bitmap DejaVu Sans' pointSize: 10.5.
^ (FormCanvas extent: 15.5 px @ 15.5 px depth: 32) in: [:canvas |
canvas asBalloonCanvas
aaLevel: 4;
drawString: 'C' at: 15.5 px @ 15.5 px - ((font widthOf: $C) @ font ascent) // 2 font: font color: Color lightGray.
canvas form]
Before:
After:
Of course, many other icons still look blurry or fringy, but maybe this should not stop us from gradually improving. It's not like the existing icon set was designed with perfect consistency. :D
The design question is: If we want to make such changes, do we want to make them in the trunk or dispatch some of the icon selection to the UserInterfaceTheme? I might also talk with Marcel about that ...
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