in-game interaction menu leads to mouse glitching in Star Citizen #10181
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trayanr
asked this question in
Bugs - Input
Replies: 1 comment
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Star Citizen doesn't play well with wayland because of some shenanigans going on with wine mouse cursor lock. It's been like this for a decent amount of patches. One solution is to switch to a Xorg DE/WM just to play Star Citizen, or launch it using gamescope :) |
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Hyprland version
0.48.1
Regression
It may be or the bug was not addressed
Describe the bug
There was an issue that was closed a while back, but I think the problem is back (or it never went away according to the comments there).
The problem is exactly as described there - When the interaction menu is triggered the cursor position changes and makes the character look down and to the left. As far as I can see other games don't have this problem, I tested a couple (trough steam or linux games, but not other lutris games).
This only happens when the window is in windowed or borderless state. While in fullscreen the cursor seems to restart sometimes, more or less, closer to the center of the screen, which makes the game be playable.
I don't know where to start to pinpoint the problem, or what other data would be usefull.
There is another problem that might be related, but I am not sure. I am using 2 monitors one is 1440p and another is 1080p. The game detects the 1440p as the main monitor and the fullscreen option works only there, when I try to fullscreen on the other monitor the cursor is misaligned with the actual selection (what is being hovered is up and to the left of the actual cursor.). But the error happens on both monitors.
Reproduction steps
This should move the camera of the character to the bottom and to the left
System info and config
I am using NixOS staging-next.
hyprctl_systeminfo.txt
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