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events.py
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# Copyright 2025 © BeeAI a Series of LF Projects, LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from typing import Any
from pydantic import BaseModel, InstanceOf
from beeai_framework.agents.react.types import (
ReActAgentIterationMeta,
ReActAgentIterationResult,
ReActAgentRunIteration,
)
from beeai_framework.backend.message import AnyMessage
from beeai_framework.errors import FrameworkError
from beeai_framework.memory.base_memory import BaseMemory
from beeai_framework.tools.tool import AnyTool
class ReActAgentStartEvent(BaseModel):
meta: ReActAgentIterationMeta
tools: list[InstanceOf[AnyTool]]
memory: InstanceOf[BaseMemory]
class ReActAgentErrorEvent(BaseModel):
error: InstanceOf[FrameworkError]
meta: ReActAgentIterationMeta
class ReActAgentRetryEvent(BaseModel):
meta: ReActAgentIterationMeta
class ReActAgentSuccessEvent(BaseModel):
data: InstanceOf[AnyMessage]
iterations: list[ReActAgentRunIteration]
memory: InstanceOf[BaseMemory]
meta: ReActAgentIterationMeta
class ReActAgentUpdate(BaseModel):
key: str
value: Any
parsed_value: Any
class ReActAgentUpdateMeta(ReActAgentIterationMeta):
success: bool
class ReActAgentUpdateEvent(BaseModel):
data: ReActAgentIterationResult | dict[str, Any]
update: ReActAgentUpdate
meta: ReActAgentUpdateMeta
tools: list[InstanceOf[AnyTool]] | None = None
memory: InstanceOf[BaseMemory] | None = None
react_agent_event_types: dict[str, type] = {
"start": ReActAgentStartEvent,
"error": ReActAgentErrorEvent,
"retry": ReActAgentRetryEvent,
"success": ReActAgentSuccessEvent,
"update": ReActAgentUpdateEvent,
"partial_update": ReActAgentUpdateEvent,
}