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release v2.41.0
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changelog.md

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<a name="2.41.0"></a>
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# [2.41.0](https://github.com/iTowns/itowns/compare/v2.40.0...v2.41.0) (2023-10-16)
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### Features
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* **3dtiles:** add method to enable ktx2 loader for gltf ([a260109](https://github.com/iTowns/itowns/commit/a260109))
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* **points:** Add attenuated mode for points size rendering ([6db3c5e](https://github.com/iTowns/itowns/commit/6db3c5e))
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* **points:** Add option to render points in shape square or circle ([363f137](https://github.com/iTowns/itowns/commit/363f137))
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* **VectorTile:** add coordProj in pushCoordinatesValues() to get access to position when using style.base_altitude. ([451e5d6](https://github.com/iTowns/itowns/commit/451e5d6))
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### Bug Fixes
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* **example:** fix example Gpx 3d and functional test ([781a47d](https://github.com/iTowns/itowns/commit/781a47d))
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* fix Glob error when lauching npm install on windows ([e56bf65](https://github.com/iTowns/itowns/commit/e56bf65))
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* **picking:** Fix point reference of picking ([#2192](https://github.com/iTowns/itowns/issues/2192)) ([1cd4db9](https://github.com/iTowns/itowns/commit/1cd4db9))
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### Examples
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* **VectorTile:** new example using official mapbox flux, showing buildings placed at ground level. ([cefebce](https://github.com/iTowns/itowns/commit/cefebce))
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### Code Refactoring
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* **Feature:** Feature.pushCoordinates() change in arguments order ([44e9532](https://github.com/iTowns/itowns/commit/44e9532))
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* **VectorTile:** Code clean up ([284c46b](https://github.com/iTowns/itowns/commit/284c46b))
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* **View:** Deprecate WebGL 1.0 support ([1cf7075](https://github.com/iTowns/itowns/commit/1cf7075))
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### Workflow and chores
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* release v2.41.0 ([d47e36c](https://github.com/iTowns/itowns/commit/d47e36c))
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* add commit message checker ([9370312](https://github.com/iTowns/itowns/commit/9370312))
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* **integration:** add release commit to message check ([b88de83](https://github.com/iTowns/itowns/commit/b88de83))
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* **release:** add npm install to npm bump command ([cc6239d](https://github.com/iTowns/itowns/commit/cc6239d))
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* separate build and test jobs ([c3bc003](https://github.com/iTowns/itowns/commit/c3bc003))
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* **workflow:** add npm provenance to npm package ([cb29ab6](https://github.com/iTowns/itowns/commit/cb29ab6))
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* **workflow:** fix publish rights with npm provenance ([63f70be](https://github.com/iTowns/itowns/commit/63f70be))
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* **workflow:** update github actions to node 18 ([5143c25](https://github.com/iTowns/itowns/commit/5143c25))
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### Documentation
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* **CONTRIBUTING.md:** add commits type list ([b91404a](https://github.com/iTowns/itowns/commit/b91404a))
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* **CONTRIBUTING.md:** fix typo ([ac6c328](https://github.com/iTowns/itowns/commit/ac6c328))
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* **WebGL1:** Remove tutorial "Getting Started - WebGL 1.0/2.0" ([57f7b59](https://github.com/iTowns/itowns/commit/57f7b59))
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### BREAKING CHANGES
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* **VectorTile:** Feature.pushCoordinatesValues() signature change from pushCoordinatesValues(feature, long, lat, normal) to pushCoordinatesValues(feature, coordIn, coordProj)
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* **Feature:** Feature.pushCoordinates() change in arguments order from pushCoordinates(coordIn, feature) to pushCoordinates(feature, coordIn)
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<a name="2.40.0"></a>
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# [2.40.0](https://github.com/iTowns/itowns/compare/v2.38.2...v2.40.0) (2023-07-28)
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package-lock.json

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package.json

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{
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"name": "itowns",
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"version": "2.40.0",
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"version": "2.41.0",
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"description": "A JS/WebGL framework for 3D geospatial data visualization",
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"main": "lib/Main.js",
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"exports": {

src/Main.js

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const conf = {
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version: '2.40.0',
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version: '2.41.0',
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};
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export const REVISION = conf.version;
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