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Copy file name to clipboardexpand all lines: docs/awesome/awesome-agi-cocosci.md
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* [How Domain Experts Use an Embedded DSL](https://dl.acm.org/doi/abs/10.1145/3622851) - ***OOPSLA'23***, 2023. [[All Versions]()]. Programming tools are increasingly integral to research and analysis in myriad domains, including specialized areas with no formal relation to computer science. Embedded domain-specific languages (eDSLs) have the potential to serve these programmers while placing relatively light implementation burdens on language designers. However, barriers to eDSL use reduce their practical value and adoption. This work aims to deepen the understanding of how programmers use eDSLs and identify user needs to inform future eDSL designs. The authors performed a contextual inquiry (9 participants) with domain experts using Mimi, an eDSL for climate change economics modeling. A thematic analysis identified five key themes, including: the interaction between the eDSL and the host language has significant and sometimes unexpected impacts on eDSL user experience, and users preferentially engage with domain-specific communities and code templates rather than host language resources.
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* [Abstract Hardware Grounding Towards the Automated Design of Automation Systems](https://link.springer.com/chapter/10.1007/978-981-96-0780-8_9) - ***ICIRA'24***, 2024. [[All Versions](https://scholar.google.com/scholar?cluster=3331524500088540378)]. Crafting automation systems tailored for specific domains requires aligning the space of human experts’ semantics with the space of robot executable actions, and scheduling the required resources and system layout accordingly. Regrettably, there are three major gaps, fine-grained domain-specific knowledge injection, heterogeneity between human knowledge and robot instructions, and diversity of users’ preferences, resulting automation system design a case-by-case and labour-intensive effort, thus hindering the democratization of automation. This work refers to this challenging alignment as the abstract hardware grounding problem, where the authors firstly regard the procedural operations in humans’ semantics space as the abstraction of hardware requirements, then the authors ground such abstractions to instantiated hardware devices, subject to constraints and preferences in the real world—optimizing this problem is essentially standardizing and automating the design of automation systems. On this basis, this work develops an automated design framework in a hybrid data-driven and principle-derived fashion. Results on designing self-driving laboratories for enhancing experiment-driven scientific discovery suggest the proposed framework’s potential to produce compact systems that fully satisfy domain-specific and user-customized requirements with no redundancy.
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* [Constraint Representation Towards Precise Data-Driven Storytelling](https://ieeexplore.ieee.org/abstract/document/10766486) - ***VIS-Gen4DS'24***, 2024. [[All Versions](https://scholar.google.com/scholar?cluster=12234019078719898658)]. A position paper on DSL for data-driven storytelling. Data-driven storytelling serves as a crucial bridge for communicating ideas in a persuasive way. However, the manual creation of data stories is a multifaceted, labor-intensive, and case-specific effort, limiting their broader application. As a result, automating the creation of data stories has emerged as a significant research thrust. Despite advances in Artificial Intelligence, the systematic generation of data stories remains challenging due to their hybrid nature: they must frame a perspective based on a seed idea in a top-down manner, similar to traditional storytelling, while coherently grounding insights of given evidence in a bottom-up fashion, akin to data analysis. These dual requirements necessitate precise constraints on the permissible space of a data story. This viewpoint proposes integrating constraints into the data story generation process. Defined upon the hierarchies of interpretation and articulation, constraints shape both narrations and illustrations to align with seed ideas and contextualized evidence. The authors identify the taxonomy and required functionalities of these constraints. Although constraints can be heterogeneous and latent, this position paper explores the potential to represent them in a computation-friendly fashion via Domain-Specific Languages. The authors believe that leveraging constraints will facilitate both artistic and scientific aspects of data story generation.
Copy file name to clipboardexpand all lines: docs/awesome/awesome-angular.md
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*[Logto](https://logto.io/) - An open-source Auth0 alternative for modern apps and SaaS products, supporting OIDC, OAuth 2.0 and SAML open standards for authentication and authorization. This [quickstart](https://docs.logto.io/quick-starts/angular#prerequisites) can help you use Logto with Angular.
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*[MojoAuth](https://mojoauth.com/) - The Simplest Way to [integrate](https://docs.mojoauth.com/guides/angular) passkeys.
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*[SuperTokens](https://supertokens.com) - Configure your [Angular](https://supertokens.com/docs/quickstart/frontend-setup) application to use SuperTokens for authentication.
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*[Agilicus](https://www.agilicus.com/) - Single sign-on for any user—first party, third party, joint venture, contractor, or vendor. Enforce multi-factor authentication everywhere. These are various [samples of integrations](https://github.com/Agilicus/samples) to the Agilicus Platform.
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#### Builders
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*[ng-dompurify](https://github.com/taiga-family/ng-dompurify) - This library implements [DOMPurify](https://github.com/cure53/DOMPurify) as Angular Sanitizer or Pipe. It delegates sanitizing to DOMPurify and supports the same configuration.
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*[ngx-windows](https://github.com/mateuszbilicz/ngx-windows) - Angular Windows Components and Services.
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*[ngx-speculative-link](https://github.com/push-based/ngx-speculative-link) - An Angular implementation of [Speculative Rules API](https://developer.mozilla.org/en-US/docs/Web/API/Speculation_Rules_API) inspired by [quicklink](https://github.com/GoogleChromeLabs/quicklink) and ngx-quicklink.
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*[ngx-signal-pipes](https://github.com/wassim-k/ngx-signal-pipes) - Transform Angular signals with functional pipes.
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#### Drag and Drop
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*[coolshapes](https://github.com/ngxpert/coolshapes) - An Angular library aiming at allowing developers to use cool-looking abstract shapes with little grainy gradients from [coolshapes](https://coolshap.es/).
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*[lucide](https://github.com/lucide-icons/lucide) - An open-source icon library that provides 1000+ vector (svg) files for displaying icons and symbols in digital and non-digital projects. The library aims to make it easier for designers and developers to incorporate icons into their Angular projects by providing an official [package](https://lucide.dev/guide/packages/lucide-angular).
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*[iconic](https://github.com/nginf/iconic) - Angular library to provide components of open-source icon libraries.
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*[angular-phosphor-icons](https://github.com/aromero86/angular-phosphor-icons) - Set of components designed for utilizing [Phosphor Icons](https://phosphoricons.com/) in Angular via directives.
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#### Images
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*[design-angular-kit](https://github.com/italia/design-angular-kit) - A toolkit based on Bootstrap Italia
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for the creation of web applications developed with Angular.
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*[ngx-bootstrap-components](https://github.com/dotted-labs/ngx-bootstrap-components) - This library provides a set of Angular components integrated with Bootstrap, designed to be used with Angular's latest features like signals and the OnPush change detection strategy. The components are standalone, meaning they can be imported directly without the need for an encompassing Angular module.
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*[yoozsoft](https://www.yoozsoft.com/ys-ng/home) - Widgets built using Bootstrap 5, CSS, and NG Bootstrap 17 with APIs designed for the Angular ecosystem.
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*[Gaufrette](https://github.com/KnpLabs/Gaufrette) - A filesystem abstraction layer.
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*[PHP FFmpeg](https://github.com/PHP-FFmpeg/PHP-FFmpeg/) - A wrapper for the [FFmpeg](https://www.ffmpeg.org/) video library.
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*[UnifiedArchive](https://github.com/wapmorgan/UnifiedArchive) - A unified reader and writer of compressed archives.
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*[Parquet](https://github.com/flow-php/parquet) - PHP implementation of Parquet file format
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*[Parquet](https://github.com/flow-php/parquet) - PHP implementation of Parquet file format
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### Streams
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*Libraries for working with streams.*
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*[random_compat](https://github.com/paragonie/random_compat) - PHP 5.x support for `random_bytes()` and `random_int()`
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*[Roave Security Advisories](https://github.com/Roave/SecurityAdvisories) - This package ensures that your application doesn't have installed dependencies with known security vulnerabilities.
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*[Secure Headers](https://github.com/BePsvPT/secure-headers) - A package that adds security related headers to HTTP response.
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*[Symfony Security Monitoring](https://security.symfony.com/) - A web tool to check your Composer dependencies for security advisories, previously known as "SensioLabs Security Check".
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*[SQLMap](https://github.com/sqlmapproject/sqlmap) - An automatic SQL injection and database takeover tool.
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*[Zap](https://github.com/zaproxy/zaproxy) - An integrated penetration testing tool for web applications.
Copy file name to clipboardexpand all lines: docs/awesome/awesome-pocketbase.md
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-[C#](https://github.com/PRCV1/pocketbase-csharp-sdk) - PocketBase Client in C#. 
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-[Rust](https://github.com/sreedevk/pocketbase-sdk-rust) - PocketBase Client in Rust. 
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-[PHP](https://github.com/mkay-development/pocketbase-php-sdk) - PocketBase Client in PHP. 
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-[Unity (Multiplatform)](https://github.com/Sov3rain/pocketbase-unity) - PocketBase client for Unity 3D game engine. 
-[regexp-ast-analysis](https://github.com/RunDevelopment/regexp-ast-analysis)\[[*docs*](https://rundevelopment.github.io/regexp-ast-analysis/docs/latest/)] - Analyze AST nodes produced by regexpp.
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