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docs/awesome/awesome-angular.md

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* [time2blocks-ngx](https://github.com/antonioconselheiro/time2blocks-ngx) - Angular lib to identify which time is associated with a blockchain block in the past (and format it).
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* [dhutaryan/ngx-mat-timepicker](https://github.com/dhutaryan/ngx-mat-timepicker) - Material timepicker based on material design.
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* [ngx-timeline](https://github.com/omnedia/ngx-timeline) - A simple component library to add an animated timeline view.
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* [ngx-prayertimes-api](https://github.com/WurshaApps/ngx-prayertimes-api) - An Angular API client for [Prayer Times API](https://aladhan.com/prayer-times-api).
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#### DOM
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* [ngx-fixed-footer](https://github.com/Celtian/ngx-fixed-footer) - Angular directive that adds fixed footer without overlap.
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* [ngx-href](https://github.com/rbalet/ngx-href) - A directive that allows href to understand Angular's router while retaining its default functionality.
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* [ng-dompurify](https://github.com/taiga-family/ng-dompurify) - This library implements [DOMPurify](https://github.com/cure53/DOMPurify) as Angular Sanitizer or Pipe. It delegates sanitizing to DOMPurify and supports the same configuration.
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* [ngx-windows](https://github.com/mateuszbilicz/ngx-windows) - Angular Windows Components and Services.
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* [ngx-loading-buttons](https://github.com/dkreider/ngx-loading-buttons) - A lightweight Angular library to add a loading spinner to your Angular Material buttons.
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* [ngx-fastboot](https://github.com/KernelPanic92/ngx-fastboot) - A dynamic configuration loader for Angular applications. It optimizes the startup performance by loading configurations in a separate chunk during compilation.
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* [nx-svg-loaders](https://github.com/ngeenx/nx-svg-loaders) - Angular, React, Svelte, Vue SVG loader/spinner collection.
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* [ngx-hover-preload](https://github.com/mgechev/ngx-hover-preload) - Preload Angular lazy-loaded routes on mouse over.
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* [ngx-smart-modal](https://github.com/maximelafarie/ngx-smart-modal) - Modal/Dialog component crafted for Angular (Ivy-compatible).
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* [up-window-angular](https://github.com/criar-art/up-window-angular) - An Angular library designed to create dynamic, customizable modals and window-based components for web applications.
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* [ngx-concern](https://github.com/HeyItsBATMAN/ngx-concern) - Angular library for creating simple, unstyled dialogs/modals and action-sheets/bottom-sheets.
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* [ngx-whats-new](https://github.com/4gray/ngx-whats-new) - A simple library for creating multi-modal windows.
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#### Notifications
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docs/awesome/awesome-godot.md

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#### Godot 4
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- [A Dark Forest](https://github.com/TinyTakinTeller/GodotProjectZero) - Minimalistic incremental game inspired by "A Dark Room".
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- [Librerama](https://codeberg.org/Yeldham/librerama) - A free/libre fast-paced arcade collection of mini-games.
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- [Poder Solar](https://github.com/antimundo/poder-solar) - Simple resource management game.
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- [Unknown Horizons](https://github.com/unknown-horizons/godot-port) - Official work-in-progress reimplementation of Unknown Horizons.
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- [3D Auto Collision Generator](https://github.com/ThGnommy/godot_3d_auto_collision_generator) - Generate collision for multiple 3D objects in one click.
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- [AnimatedShape2D](https://github.com/Goutte/godot-addon-animated-shape-2d) - Animate a CollisionShape2D along with the frames of an AnimatedSprite2D.
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- [CReverter (Composite Reverter)](https://codeberg.org/svetogam/creverter) - Memento-based undo/redo utility that supports composition.
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- [CSConnector (Contextual Signal/Setup Connector)](https://codeberg.org/svetogam/csconnector) - Provides a clean interface to dynamically find, setup, and connect to descendant nodes through the scene tree.
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- [CSLocator (Contextual Service Locator)](https://codeberg.org/svetogam/cslocator) - Provides a clean interface to register and find objects through the scene tree like localized singletons.
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- [Cyclops Level Builder](https://github.com/blackears/cyclopsLevelBuilder) - A level builder for quick prototypes and proof-of-concepts.
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- [Dialogue Engine](https://github.com/Rubonnek/dialogue-engine) - Minimalistic dialogue engine that fits into your GUI nodes and automatically graphs the branching dialogues for easy debugging.
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- [SignalVisualizer](https://github.com/Ericdowney/SignalVisualizer) - Displays the current scene's signals and connections in a easy to read graph and tree dock.
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- [Simplified Flight Simulation library](https://github.com/fbcosentino/godot-simplified-flightsim) - A library that helps you create a simple airplane/helicopter/spaceship flight simulator. *(Godot 3 and 4)*
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- [SmartShape2D](https://github.com/SirRamEsq/SmartShape2D) - A 2D terrain tool. *(Godot 3 and 4)*
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- [System Bar Color Changer](https://github.com/syntaxerror247/godot-android-system-bar-color-changer) - An Android plugin that enables you to dynamically change the colors of the status bar and navigation bar, and also supports enabling translucent system bars for a modern, immersive UI experience.
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- [Talo](https://github.com/TaloDev/godot) - A self-hostable game backend for managing players, leaderboards, stats, saving/loading data and more.
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- [TerraBrush](https://github.com/spimort/TerraBrush) - Minimal Terrain heightmap editor that features sculpting, painting textures, LOD, and MultiZones.
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- [Virtual Joystick](https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot) - A virtual joystick for touchscreens. Simple to use and with useful options. *(Godot 3 and 4)*
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- [Your Buil](https://codeberg.org/svetogam/yourbuil) - A plugin that makes it as easy as possible to use build data like git commit hashes in your build.
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docs/awesome/awesome-inertiajs.md

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- [Yii2](https://github.com/tbreuss/yii2-inertia)
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- [Django](https://github.com/zodman/inertia-django)
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- [Fiber](https://github.com/theArtechnology/fiber-inertia)
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- [Node.js](https://github.com/jordankaerim/inertia-node)
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- [Node.js](https://github.com/haikyuu/inertia-node-adapter)
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- [Masonite](https://github.com/girardinsamuel/masonite-inertia)
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- [WordPress](https://github.com/boxybird/wordpress-inertia-plugin)
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- [Flask](https://github.com/j0ack/flask-inertia)

docs/awesome/awesome-libgdx.md

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- [Kotlin](https://github.com/KotlinBy/awesome-kotlin) - A curated list of awesome Kotlin related stuff.
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- [Magic Tools](https://github.com/ellisonleao/magictools) - A list of Game Development resources to make magic happen.
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- [Game Accessibility Guidelines](http://gameaccessibilityguidelines.com/) - A straightforward reference for inclusive game design, to ensure that games are just as fun for as wide a range of people as possible. **Recommended**
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- [Awesome Gamedev](https://github.com/Calinou/awesome-gamedev) - A collection of free software and free culture resources for making amazing games.
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docs/awesome/awesome-neovim.md

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- [linrongbin16/colorbox.nvim](https://github.com/linrongbin16/colorbox.nvim) - Load all the ultra colorschemes into your Neovim player!
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- [CWood-sdf/pineapple](https://github.com/CWood-sdf/pineapple) - Install any colorscheme in your config without leaving your terminal. Collects every colorscheme on the internet and allows you to preview them all before installing.
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- [BrunoCiccarino/gardenal](https://github.com/BrunoCiccarino/gardenal) - Gardenal is a theme switcher, which allows the user to create keyboard shortcuts to switch between themes with one click.
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- [LmanTW/themify.nvim](https://github.com/LmanTW/themify.nvim/tree/main) - A colorscheme manager and switcher. Inspired by Themery.nvim and Lazy.nvim.
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- [LmanTW/themify.nvim](https://github.com/LmanTW/themify.nvim/tree/main) - A lightweight colorscheme manager and switcher inspired by Themery.nvim and Lazy.nvim.
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