Skip to content

Commit fe454de

Browse files
committed
Robot Updated at:5 Oct 2024 21:09:38 GMT
1 parent b5bdbea commit fe454de

8 files changed

+27
-12
lines changed

docs/awesome/awesome-agi-cocosci.md

+2
Original file line numberDiff line numberDiff line change
@@ -1455,6 +1455,8 @@ English-language description for use by biologists.
14551455

14561456
* [Watch-And-Help: A Challenge for Social Perception and Human-AI Collaboration](https://openreview.net/forum?id=w_7JMpGZRh0) - ***ICLR'21***, 2021. [[All Versions](https://scholar.google.com/scholar?oi=bibs&hl=en&cluster=16340001407726295133)].
14571457

1458+
* [Evaluating and Modeling Social Intelligence: A Comparative Study of Human and AI Capabilities](https://escholarship.org/uc/item/2j53v5nv) - ***CogSci'24***, 2024. [[All Versions](https://scholar.google.com/scholar?cluster=902767361177896884)]. This work eveloped a comprehensive theoretical framework for social dynamics and introduced two evaluation tasks: Inverse Reasoning (IR) and Inverse Inverse Planning (IIP). The approach also encompassed a computational model based on recursive Bayesian inference, adept at elucidating diverse human behavioral patterns. Extensive experiments and detailed analyses revealed that humans surpassed the latest GPT models in overall performance, zero-shot learning, one-shot generalization, and adaptability to multi-modalities.
1459+
14581460

14591461

14601462
### Analogy

docs/awesome/awesome-angular.md

+4
Original file line numberDiff line numberDiff line change
@@ -297,6 +297,7 @@ become an Angular expert.
297297
* [The Code Angle](https://www.youtube.com/@TheCodeAngle)
298298
* [Brian Treese](https://www.youtube.com/@briantreese)
299299
* [Ben And Engineering](https://www.youtube.com/@the__b_a_e)
300+
* [JSgigs](https://www.youtube.com/@jsgigs4909)
300301

301302
##### Style Guides
302303

@@ -538,6 +539,7 @@ become an Angular expert.
538539
* [ngx-three-globe](https://github.com/omnedia/ngx-three-globe) - An Angular library that provides an interactive, 3D globe visualization built using [Three.js](https://threejs.org).
539540
* [vike-angular](https://github.com/vikejs/vike-angular) - Angular integration for [Vike](https://github.com/vikejs/vike), a fast Vite-based frontend framework.
540541
* [stream-chat-angular](https://github.com/GetStream/stream-chat-angular) - Angular Chat SDK ➜ Stream Chat. Build a chat app with ease.
542+
* [gong](https://github.com/fullstack-lang/gong) - Gong (go + ng) is a framework for full stack development based on Go and Angular. The Go back-end uses gin, gorm, and sqlite (a pure go sqlite, no cgo needed). The Angular front-end uses Angular Material.
541543

542544
#### Internationalization
543545

@@ -591,6 +593,7 @@ become an Angular expert.
591593
* [analogjs](https://analogjs.org/) - Fullstack Angular meta-framework supports both server-side rendering (SSR) and static site generation (SSG) of Angular applications.
592594
* [ngx-ssr-code-remover](https://github.com/xsip/ngx-ssr-code-remover) - Post processor to remove SSR Code from bundles when served.
593595
* [treaty](https://github.com/treatyjs/treaty) - The meta framework for Angular. An alternative to Analog.
596+
* [analog-stuff](https://github.com/joshuamorony/analog-stuff) - Extra stuff for AnalogJS including `agx-remark-rehype`.
594597

595598
#### Site Templates
596599

@@ -1109,6 +1112,7 @@ become an Angular expert.
11091112
* [ng-as](https://www.npmjs.com/package/ng-as) - Angular pipe and directive for type casting template variables.
11101113
* [angular-toolbox](https://github.com/pechemann/angular-toolbox) - A library that provides useful tools for Angular apps development.
11111114
* [ngx-lift](https://github.com/wghglory/ngx-lift) - This project has been crafted to enhance and simplify your Angular development experience. In the dynamic web development landscape, Angular stands out as a robust framework, and `ngx-lift` and `clr-lift` complement it by offering a collection of utilities, operators, and components.
1115+
* [firestitch](https://github.com/orgs/Firestitch/repositories) - [Firestitch](https://firestitch.com/) has a ton of open source Angular solutions.
11121116

11131117
#### Modals
11141118

docs/awesome/awesome-game-production.md

+2
Original file line numberDiff line numberDiff line change
@@ -45,6 +45,7 @@ Links to articles, hosted elsewhere. These may disappear or change location over
4545
- [What Makes a Good Game Producer? Part 1](https://www.gamedeveloper.com/production/what-makes-a-good-game-producer-part-1) - Explores the qualities and skills that make for a successful game producer, including leadership, communication, and adaptability, with insights from experienced industry professionals.
4646
- [What Makes a Good Game Producer? Part 2](https://www.gamedeveloper.com/production/what-makes-a-good-game-producer-part-2) - Delves deeper into the role of a game producer, including project management, risk assessment, and team coordination, and provides tips for aspiring producers on how to develop their skills and excel in the role.
4747
- [Five tips on being a better producer](https://www.gamesindustry.biz/five-tips-on-being-a-better-producer) - The title might feel gimicky, but there are a few very important pieces of advice, which are worth considering.
48+
- 🎓 [Production Pipeline: a Design Tool?](https://gdkeys.com/production-pipeline-a-design-tool/) - A broad overview of a common production timeline: milestones, deliverables, dos and don'ts. Beware though, as presented pipeline is just one of the many: different studios tend to flavor this pipeline with their own set of adjustments.
4849

4950

5051
### Game Production Best Practices and Tips
@@ -151,6 +152,7 @@ To stay up-to-date, consider subscribing to all or some of the below resources.
151152
- [fedoruk.works](https://t.me/beardpm) - Quality project management content, not game development specific (<img src="https://raw.githubusercontent.com/lipis/flag-icons/blob/main/flags/4x3/ua.svg" width="16">).
152153
- [Kryuchkov about outsourcing](https://t.me/KPOutsourcing) - Software Delivery Management Consultant Alexander Kryuchkov shares his advice about managing projects. I like him a lot because basically every post is highly practical and is packed with experience. Must read for any Project Manager (<img src="https://raw.githubusercontent.com/lipis/flag-icons/blob/main/flags/4x3/ua.svg" width="16">).
153154
- [Game Developer](https://www.gamedeveloper.com/rss.xml) - RSS feed of the gamedeveloper.com (ex. gamasutra.com) - both news and articles, all about game development (including production).
155+
- [Naavik](https://naavik.co/feed) - A very high-quality business-focused blog to stay up-to-date on the industry. Check out their "Deep Dives" series for case studies on the failures and successes of pupular titles and studios.
154156

155157
## 🌐 Websites and other resources
156158

docs/awesome/awesome-godot.md

+15-12
Original file line numberDiff line numberDiff line change
@@ -16,18 +16,21 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
1616

1717
### 2D
1818

19-
#### Godot 4.2
19+
#### Godot 4.0+
2020

21+
- [Librerama](https://codeberg.org/Yeldham/librerama) - A free/libre fast-paced arcade collection of mini-games.
2122
- [Poder Solar](https://github.com/antimundo/poder-solar) - Simple resource management game.
23+
- [Unknown Horizons](https://github.com/unknown-horizons/godot-port) - Official work-in-progress reimplementation of Unknown Horizons.
2224

2325
#### Godot 3.2+
2426

27+
- [Breakable](https://github.com/didier-v/breakable) - A breakout-like game.
2528
- [Everplast](https://github.com/WraithWinterly/Everplast) - Unique 2D platforming experience filled with rage, rush, speed, and spray.
2629
- [Falling Square](https://github.com/EmilienLeroy/FallingSquare) - A simple mobile game to test your reflex.
2730
- [Flappy Race](https://github.com/Jibby-Games/Flappy-Race) - A 2D online multiplayer game inspired by Flappy Bird and Mario Kart for desktop and HTML5.
28-
- [Librerama](https://codeberg.org/Yeldham/librerama) - A free/libre fast-paced arcade collection of mini-games.
2931
- [Pocket Broomball](https://github.com/dulvui/pocket-broomball/) - The world's first broomball game, available for iOS, Android and html5.
3032
- [Portal 2D](https://github.com/JulianWels/portal2d) - 2D remake of the Portal games.
33+
- [ROTA](https://github.com/HarmonyHoney/ROTA) - Gravity-bending puzzle platformer game.
3134
- [spindle of serendipity](https://zacryol.itch.io/spindle-of-serendipity) - Word guessing game with customizable entries.
3235
- [Starship Olympics](https://github.com/notapixelstudio/starship-olympics) - Fast-paced local party game with starships that battle in a top-down arena.
3336
- [TuxBuilder](https://github.com/Alzter/TuxBuilder) - Work-in-progress reimplementation of SuperTux.
@@ -38,11 +41,9 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
3841
- [Circle Jump](https://github.com/kidscancode/circle_jump) - Mobile arcade game, addicting and enjoyable. How-to-made tutorial is available, so you can recreate it yourself and learn Godot.
3942
- [Haldric](https://github.com/wesnoth/haldric) - Official work-in-progress reimplementation of Battle for Wesnoth.
4043
- [SealedBite](https://github.com/securas/SealedBite) - 2D platformer game, winner of the GitHub Game Off 2019 jam.
41-
- [Unknown Horizons](https://github.com/unknown-horizons/godot-port) - Official work-in-progress reimplementation of Unknown Horizons.
4244

4345
#### Godot 3.0
4446

45-
- [Breakable](https://github.com/didier-v/breakable) - A breakout-like game.
4647
- [Memory Game](https://github.com/Tzoop/MemoryGame) - Simple Memory game.
4748

4849
#### Godot 2.1
@@ -70,19 +71,20 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
7071

7172
- [LibreAim](https://github.com/Nokorpo/LibreAim) - Libre FPS aim trainer made with Godot.
7273
- [OpenLiberty](https://github.com/FOSS-Supremacy/OpenLiberty) - An open-source reimplementation of Grand Theft Auto III on the Godot Engine.
74+
- [Thrive](https://github.com/Revolutionary-Games/Thrive/) - A free, open-source game about the evolution of life (Mono).
7375

7476
#### Godot 4.2
7577

7678
- [Reia](https://github.com/Quaint-Studios/Reia) - A free game that's an action adventure RPG for Desktop and Mobile with multiplayer, MMO, and offline support.
79+
- [Super Tux Party](https://gitlab.com/SuperTuxParty/SuperTuxParty) - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party.
80+
- [Tanks of Freedom II](https://github.com/P1X-in/Tanks-of-Freedom-3-D) - Free turn-based isometric strategy game in voxel art.
81+
7782

7883
#### Godot 3.2+
7984

8085
- [Ball2Box](https://github.com/dulvui/ball2box) - Shoot the ball into the box, available for iOS, Android and html5.
8186
- [Boom](https://github.com/FelicePollano/Boom) - A very simple, old fashion FPS, work-in-progress but playable.
8287
- [Broken Seals](https://github.com/Relintai/broken_seals) - A work-in-progress third person action RPG with multiplayer support (needs custom engine modules).
83-
- [Super Tux Party](https://gitlab.com/SuperTuxParty/SuperTuxParty) - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party.
84-
- [Tanks of Freedom II](https://github.com/P1X-in/Tanks-of-Freedom-3-D) - Free turn-based isometric strategy game in voxel art.
85-
- [Thrive](https://github.com/Revolutionary-Games/Thrive/) - A free, open-source game about the evolution of life (Mono).
8688

8789
#### Godot 3.1
8890

@@ -111,10 +113,14 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
111113

112114
*Non-game Open source projects made with Godot (tools/utilities).*
113115

114-
#### Godot 4.0
116+
#### Godot 4.0+
115117

116118
- [Clipboard Narrator](https://github.com/lesleyrs/clipboard-narrator) - Turn any web page into an audiobook, works in the background on desktop!
117119
- [GodSVG](https://github.com/MewPurPur/GodSVG) - Tool to create optimized Scalable Vector Graphics files.
120+
- [Lorien](https://github.com/mbrlabs/Lorien) - Infinite-canvas drawing/whiteboarding app for Windows, Linux and macOS. Supports drawing tablets and pressure sensitivity.
121+
- [Material Maker](https://github.com/RodZill4/material-maker) - Create PBR materials procedurally (similar to Substance Designer).
122+
- [Pixelorama](https://github.com/Orama-Interactive/Pixelorama) - 2D pixel art editor.
123+
- [ProtonGraph](https://github.com/protongraph/protongraph) - Node-based tool for procedural content creation. Like visual scripting, but for 3D model generation (needs custom engine modules).
118124

119125
#### Godot 3.5+
120126

@@ -124,10 +130,6 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
124130

125131
- [Arrow](https://github.com/mhgolkar/Arrow) - A tool to design game narratives with nodes.
126132
- [Godello](https://github.com/alfredbaudisch/Godello) - A Trello-like kanban board application made with Godot. A proof of concept for complex non-game applications with Godot, as well real-time online interactions between multiple users. Includes backend code.
127-
- [Lorien](https://github.com/mbrlabs/Lorien) - Infinite-canvas drawing/whiteboarding app for Windows, Linux and macOS. Supports drawing tablets and pressure sensitivity.
128-
- [Material Maker](https://github.com/RodZill4/material-maker) - Create PBR materials procedurally (similar to Substance Designer).
129-
- [Pixelorama](https://github.com/Orama-Interactive/Pixelorama) - 2D pixel art editor.
130-
- [ProtonGraph](https://github.com/protongraph/protongraph) - Node-based tool for procedural content creation. Like visual scripting, but for 3D model generation (needs custom engine modules).
131133
- [vpuppr](https://github.com/virtual-puppet-project/vpuppr) - A cross-platform VTuber application with mulitple tracking backends.
132134

133135
## Templates
@@ -262,6 +264,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
262264
- [Maaack's Menus Template](https://github.com/Maaack/Godot-Menus-Template) - Template with a main menu, options menus, credits, and a scene loader.
263265
- [Maaack's Scene Loader](https://github.com/Maaack/Godot-Scene-Loader) - Scene loader that includes a loading screen, progress bar, and error handling.
264266
- [PixelPen](https://github.com/pixelpen-dev/pixelpen) - Pixel art drawing and animation: Common drawing tools such as selection, shape creation, mirroring, tiling, and animation features within the Godot editor.
267+
- [Shaker](https://github.com/Eneskp3441/Shaker) - Plugin that adds shaking and emitters for cameras, nodes or any property in 2D and 3D.
265268
- [TerraBrush](https://github.com/spimort/TerraBrush) - Minimal Terrain heightmap editor that features sculpting, painting textures, LOD, and MultiZones.
266269

267270
#### Godot 3.2+

docs/awesome/awesome-rust.md

+1
Original file line numberDiff line numberDiff line change
@@ -399,6 +399,7 @@ See also [A comparison of operating systems written in Rust](https://github.com/
399399
* [watchexec](https://github.com/watchexec/watchexec) - Executes commands in response to file modifications
400400
* [XAMPPRocky/tokei](https://github.com/XAMPPRocky/tokei) - counts the lines of code
401401
* [ynqa/jnv](https://github.com/ynqa/jnv) - Interactive JSON filter using jq [![ci](https://github.com/ynqa/jnv/actions/workflows/ci.yml/badge.svg?branch=main)](https://github.com/ynqa/jnv/actions/workflows/ci.yml)
402+
* [ynqa/logu](https://github.com/ynqa/logu) - Extract patterns from (streaming) unstructured log messages [![ci](https://github.com/ynqa/logu/actions/workflows/ci.yml/badge.svg?branch=main)](https://github.com/ynqa/logu/actions/workflows/ci.yml)
402403
* [ynqa/sig](https://github.com/ynqa/sig) - Interactive grep (for streaming) [![ci](https://github.com/ynqa/sig/actions/workflows/ci.yml/badge.svg)](https://github.com/ynqa/sig/actions/workflows/ci.yml)
403404

404405
### Task scheduling

docs/awesome/awesome-tailwindcss.md

+1
Original file line numberDiff line numberDiff line change
@@ -180,6 +180,7 @@
180180
- 📚 [TWC](https://react-twc.vercel.app) - Lightweight library to create reusable React + Tailwind CSS components in one line.
181181
- 📚 [Tremor](https://tremor.so) - React library to build charts and dashboards with Tailwind CSS.
182182
- 📚 [Preline UI](https://preline.co) - Open-source Tailwind CSS components library for any needs.
183+
- 📚🧩[Flyon UI](https://flyonui.com/) - Open-source components library for Tailwind CSS.
183184
- 🧩 [TailBlocks](https://mertjf.github.io/tailblocks) - 60+ different ready to use Tailwind CSS blocks.
184185
- 🧩 [Tailwind Components](https://tailwindcomponents.com) - Community-driven Tailwind CSS component repository.
185186
- 🧩 [Tailwind Toolbox](https://www.tailwindtoolbox.com) - Templates, components and resources.

docs/awesome/awesome-tikz.md

+1
Original file line numberDiff line numberDiff line change
@@ -62,6 +62,7 @@ Tools
6262
- [awesome-latex-drawing](https://github.com/xinychen/awesome-latex-drawing) - Drawing Bayesian networks, graphical models, and technical frameworks in LaTeX.
6363
- [sane_tikz](https://github.com/negrinho/sane_tikz) - Create TikZ figures with Python.
6464
- [quiver](https://github.com/varkor/quiver) - A commutative diagram editor that exports to tikz-cd.
65+
- [TikZiT](https://tikzit.github.io/) - A GUI editor designed for graphs and string diagrams.
6566

6667
Libraries
6768
---------

docs/awesome/awesome-zsh-plugins.md

+1
Original file line numberDiff line numberDiff line change
@@ -705,6 +705,7 @@ Here are a few good sources for Nerd Fonts and Powerline-compatible fonts:
705705
- [bruse](https://github.com/aubreypwd/zsh-plugin-bruse) - Makes it easy to `brew link` different versions of packages.
706706
- [bumblebee](https://github.com/Niverton/zsh-bumblebee-plugin) - A plugin to toggle prepending `optirun` in the command line.
707707
- [bw](https://github.com/begris/bw-zsh-plugin) - Provides formatting options and easy access to credentials stored in [Bitwarden](https://bitwarden.com) via the Bitwarden [CLI](https://bitwarden.com/download/). The plugin tries to retrieve a valid session before each action, therefore an explicit login is not nescessary beforehand.
708+
- [bws](https://github.com/elogiclab/zsh-bws) - Simplify and improve the retrieval of secrets from the [Bitwarden](https://bitwarden.com) Secret Manager.
708709
- [c](https://github.com/sebastiangraz/c) - Adds some `git` shortcuts.
709710
- [calc (arzzen)](https://github.com/arzzen/calc.plugin.zsh) - A calculator for ZSH.
710711
- [calc (sam-programs)](https://github.com/Sam-programs/zsh-calc) - Allows you to run math calculations with no prefixes.

0 commit comments

Comments
 (0)