This is a React-based interactive learning application designed for "Beautiful Bees: Polinizadoras Rurais" - a transformative program that unites women, territories, and knowledge in deep collective learning. The application provides an immersive terminal-style educational experience with retro aesthetics, featuring sections on biomimetic principles, village exploration, and interactive mini-games.
- Framework: React 18 with TypeScript
- Styling: Tailwind CSS with custom retro/terminal theme
- 3D Graphics: React Three Fiber with Drei utilities for 3D components
- State Management: Zustand for global state management
- Build Tool: Vite with custom configuration for game assets
- UI Components: Radix UI primitives with custom styling
- Runtime: Node.js with Express server
- Development: Hot Module Replacement (HMR) via Vite integration
- Static Serving: Serves built client application in production
- API Structure: RESTful endpoints under
/apiprefix
- ORM: Drizzle ORM with PostgreSQL dialect
- Database: Configured for PostgreSQL (via Neon serverless)
- Schema: User management with extensible structure
- Development Storage: In-memory storage fallback for development
- Terminal Interface: Retro CRT-style terminal with typewriter effects
- Progress Tracking: Persistent progress using Zustand with localStorage
- Sound System: Audio management with mute/unmute functionality
- Interactive Elements: Section navigation, village exploration, bee mini-games
- Three Pillars: Nature-based, being-based, and connection-based thinking
- Village Explorer: Interactive exploration of Galician villages (Anceu and Fornelos de Montes)
- Mini-Games: Educational bee-themed quiz games
- Progress System: Section completion tracking with visual feedback
- Retro Aesthetic: VT323 and Share Tech Mono fonts for terminal feel
- CRT Effects: CSS-based scanlines and flickering effects
- Color Scheme: Green terminal text on black background with accent colors
- 3D Elements: GLTF model support for enhanced visual elements
- Application Entry: React app loads with Zustand state initialization
- User Navigation: Terminal-style menu system routes between sections
- Content Delivery: Static educational content rendered with typewriter effects
- Progress Tracking: Completion state persisted to localStorage via Zustand
- Audio Management: Sound effects managed through dedicated audio store
- 3D Rendering: React Three Fiber handles 3D content when present
- UI Framework: React with TypeScript support
- 3D Graphics:
@react-three/fiber,@react-three/drei,@react-three/postprocessing - State Management:
zustandwith persistence middleware - Data Fetching:
@tanstack/react-queryfor server state management - UI Components: Comprehensive Radix UI component library
- Styling:
tailwindcss,clsx,class-variance-authority
- Server: Express.js with TypeScript support
- Database:
@neondatabase/serverless,drizzle-orm,drizzle-kit - Development:
tsxfor TypeScript execution,esbuildfor production builds - Session Management:
connect-pg-simplefor PostgreSQL sessions
- Build System: Vite with React plugin
- GLSL Support:
vite-plugin-glslfor shader development - Error Handling:
@replit/vite-plugin-runtime-error-modal - TypeScript: Full type coverage across client, server, and shared code
- Hot Reload: Vite dev server with Express integration
- Port Configuration: Application runs on port 5000
- Asset Handling: Support for 3D models (GLTF/GLB) and audio files (MP3/OGG/WAV)
- Client Build: Vite builds React app to
dist/public - Server Build: ESBuild bundles Express server to
dist/index.js - Static Serving: Express serves built client application
- Environment: NODE_ENV=production for optimizations
- Runtime: Node.js 20 with web and bash modules
- Deployment: Autoscale deployment target
- Database: PostgreSQL via DATABASE_URL environment variable
- Port Mapping: Internal port 5000 mapped to external port 80
Preferred communication style: Simple, everyday language.
- June 26, 2025: Created Rural Hackers OS with boot sequence and login system
- Added Minecraft/Pokemon-style village exploration game featuring art residents
- Implemented authentic character interactions with Shona, Nacho, África, Pepe, Agustín, Anís, Agatha, Jorge, and Noelia
- Added Fuchiqueira repair café and community buildings
- Enhanced Windows 98 interface with draggable icons and resizable windows
- Integrated bee spacecraft pollination game with galactic theme
- Removed progress tracking display for cleaner interface
- Added Rural Hackers branding with authentic logo integration
- Boot Sequence: Retro terminal-style loading with Rural Hackers branding
- Authentication: Login screen with username input and guest access
- Village Explorer: 2D canvas-based game with character dialogue system
- Character System: Nine art residents with unique activities and multi-part conversations
- Building System: Interactive locations including Fuchiqueira repair café and Anceu Coliving
- Game Mechanics: WASD movement, space bar interactions, collision detection
- Draggable Desktop: Absolute positioning system for moveable icons
- Resizable Windows: CSS resize handles with min/max constraints
- Windows 98 Aesthetics: Authentic button styles, panel designs, and color schemes
- Rural Hackers Branding: Custom taskbar with green theme and logo integration
Changelog:
- June 26, 2025. Initial setup and Rural Hackers OS implementation