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Adventure map, AI hero doesn't capture a castle in just 1 step #9130

@Branikolog

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@Branikolog

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Describe the problem requiring a solution

Based on a feedback from a player.
Map

AI stays just in fron of the castle, has significant army and hero strength advantage, but decides not to attack and run away.

2024-09-23.15-13-46.mov

What_1.zip

Describe the possible solution

I suppose AI just decided to proceed more urgent task in this case, but I expect enemy be able to waste a few movement points for castle capturing or hero attacking before he proceeds making his current task.

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    AIArtificial intelligence behaviourimprovementNew feature, request or improvement

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