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/*
* ii's Stupid Menu Plugin.cs
* A mod menu for Gorilla Tag with over 1000+ mods
*
* Copyright (C) 2026 Goldentrophy Software
* https://github.com/iiDk-the-actual/iis.Stupid.Menu
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using BepInEx;
using BepInEx.Logging;
using iiMenu.Classes.Menu;
using iiMenu.Managers;
using iiMenu.Menu;
using iiMenu.Patches;
using iiMenu.Patches.Menu;
using System.ComponentModel;
using System.IO;
using System.Linq;
using UnityEngine;
using Console = System.Console;
namespace iiMenu
{
[Description(PluginInfo.Description)]
[BepInPlugin(PluginInfo.GUID, PluginInfo.Name, PluginInfo.Version)]
public class Plugin : BaseUnityPlugin
{
public static Plugin instance;
public static ManualLogSource PluginLogger => instance.Logger;
public static bool FirstLaunch;
private void Awake()
{
// Set console title
Console.Title = $"ii's Stupid Menu // Build {PluginInfo.Version}";
instance = this;
string logoLines = PluginInfo.Logo.Split(@"
")
.Aggregate("", (current, line) => current + (System.Environment.NewLine + " " + line));
LogManager.Log($@"
{logoLines}
ii's Stupid Menu {(PluginInfo.BetaBuild ? "Beta " : "Build")} {PluginInfo.Version}
Compiled {PluginInfo.BuildTimestamp}
This program comes with ABSOLUTELY NO WARRANTY;
for details see `https://github.com/iiDk-the-actual/iis.Stupid.Menu/GPL/WARRANTY`
This is free software, and you are welcome to redistribute it under certain conditions;
see `https://github.com/iiDk-the-actual/iis.Stupid.Menu/GPL/REDISTRIBUTION` for details.
");
FirstLaunch = !Directory.Exists(PluginInfo.BaseDirectory);
string[] ExistingDirectories = {
"",
"/Sounds",
"/Plugins",
"/Backups",
"/Macros",
"/TTS",
"/PlayerInfo",
"/CustomScripts",
"/Friends",
"/Friends/Messages",
"/Achievements"
};
foreach (string DirectoryString in ExistingDirectories)
{
string DirectoryTarget = $"{PluginInfo.BaseDirectory}{DirectoryString}";
if (!Directory.Exists(DirectoryTarget))
Directory.CreateDirectory(DirectoryTarget);
}
PatchHandler.PatchAll(true);
// Ugily hard-coded but works so well
if (File.Exists($"{PluginInfo.BaseDirectory}/iiMenu_Preferences.txt"))
{
if (File.ReadAllLines($"{PluginInfo.BaseDirectory}/iiMenu_Preferences.txt")[0].Split(";;").Contains("Accept TOS"))
TOSPatches.enabled = true;
}
if (File.Exists($"{PluginInfo.BaseDirectory}/iiMenu_DisableTelemetry.txt"))
ServerData.DisableTelemetry = true;
GorillaTagger.OnPlayerSpawned(LoadMenu);
}
private void OnDestroy() =>
Main.UnloadMenu();
private static void LoadMenu()
{
PatchHandler.PatchAll();
GameObject Loader = new GameObject("iiMenu_Loader");
Loader.AddComponent<CoroutineManager>();
Loader.AddComponent<NotificationManager>();
Loader.AddComponent<CustomBoardManager>();
Loader.AddComponent<UI>();
DontDestroyOnLoad(Loader);
}
// For SharpMonoInjector usage
// Don't merge these methods, it just doesn't work
public static void Inject()
{
GameObject iiMenu = new GameObject("iiMenu");
iiMenu.AddComponent<Plugin>();
}
public static void InjectDontDestroy()
{
GameObject iiMenu = new GameObject("iiMenu");
iiMenu.AddComponent<Plugin>();
DontDestroyOnLoad(iiMenu);
}
}
}