@@ -380,22 +380,22 @@ I consider this plugin to be production quality now, but use it at your own risk
380380 - If all goes well, the plugin and all scripts will be copied to your `%userprofile%\Documents\maya` folders
381381
382382### Building for **MacOS**
383- - install [XCode](https://www.apple.com/us/search/xcode) from the app-store
384- - install [CMake](https://cmake.org/download/)
385- - open a Terminal window
386- - See `Finder` `Utilities` `Terminal`
387- - clone this repository
388- - e.g. `git clone https://github.com/iimachines/Maya2glTF.git ~/Documents/Maya2glTF`
389- - enter the cloned directory
390- - e.g. `cd ~/Documents/Maya2glTF`
391- - create the build script by running
392- - `./osx_create_project.sh 2020`
393- - Replace 2020 with the Maya version you're targetting
394- - enter the generated `build` folder, and `make` the plugin
395- - `make`
396- - then install the plugin by running
397- - `make install`
398- - if all goes well, the plugin should be ready to be used.
383+ - install [XCode](https://www.apple.com/us/search/xcode) from the app-store
384+ - install [CMake](https://cmake.org/download/)
385+ - open a Terminal window
386+ - See `Finder` `Utilities` `Terminal`
387+ - clone this repository
388+ - e.g. `git clone https://github.com/iimachines/Maya2glTF.git ~/Documents/Maya2glTF`
389+ - enter the cloned directory
390+ - e.g. `cd ~/Documents/Maya2glTF`
391+ - create the build script by running
392+ - `./osx_create_project.sh 2020`
393+ - Replace 2020 with the Maya version you're targetting
394+ - enter the generated `build` folder, and `make` the plugin
395+ - `make`
396+ - then install the plugin by running
397+ - `make install`
398+ - if all goes well, the plugin should be ready to be used.
399399
400400
401401### Building for **Linux**
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