@@ -168,7 +168,9 @@ options.t_itemname = {
168168 -- modifyGameOption('Config.TickInterpolation', true)
169169 -- modifyGameOption('Config.ZoomActive', true)
170170 -- modifyGameOption('Config.EscOpensMenu', true)
171- -- modifyGameOption('Config.BackgroundLoading', false) --TODO: not implemented
171+ modifyGameOption (' Config.VsScreenLoading' , false )
172+ modifyGameOption (' Config.TurnsLoading' , false )
173+ -- modifyGameOption('Config.BootLoadingMode', 0)
172174 -- modifyGameOption('Config.FirstRun', false)
173175 -- modifyGameOption('Config.WindowTitle', "Ikemen GO")
174176 -- modifyGameOption('Config.WindowIcon', {"external/icons/IkemenCylia_256.png", "external/icons/IkemenCylia_96.png", "external/icons/IkemenCylia_48.png"})
@@ -1251,19 +1253,33 @@ options.t_itemname = {
12511253 return true
12521254 end ,
12531255 -- Background Loading
1254- --[[ ['backgroundloading '] = function(t, item, cursorPosY, moveTxt)
1256+ [ ' vsscreenloading ' ] = function (t , item , cursorPosY , moveTxt )
12551257 if getInput (- 1 , motif .option_info .menu .add .key , motif .option_info .menu .subtract .key , motif .option_info .menu .done .key ) then
12561258 sndPlay (motif .Snd , motif .option_info .cursor .move .snd [1 ], motif .option_info .cursor .move .snd [2 ])
1257- if gameOption('Config.BackgroundLoading ') then
1258- modifyGameOption('Config.BackgroundLoading ', false)
1259+ if gameOption (' Config.VsScreenLoading ' ) then
1260+ modifyGameOption (' Config.VsScreenLoading ' , false )
12591261 else
1260- modifyGameOption('Config.BackgroundLoading ', true)
1262+ modifyGameOption (' Config.VsScreenLoading ' , true )
12611263 end
1262- t.items[item].vardisplay = options.f_boolDisplay(gameOption('Config.BackgroundLoading '), motif.option_info.menu.valuename.enabled, motif.option_info.menu.valuename.disabled)
1264+ t .items [item ].vardisplay = options .f_boolDisplay (gameOption (' Config.VsScreenLoading ' ), motif .option_info .menu .valuename .enabled , motif .option_info .menu .valuename .disabled )
12631265 options .modified = true
12641266 end
12651267 return true
1266- end,]]
1268+ end ,
1269+ -- Turns Preloading
1270+ [' turnsloading' ] = function (t , item , cursorPosY , moveTxt )
1271+ if getInput (- 1 , motif .option_info .menu .add .key , motif .option_info .menu .subtract .key , motif .option_info .menu .done .key ) then
1272+ sndPlay (motif .Snd , motif .option_info .cursor .move .snd [1 ], motif .option_info .cursor .move .snd [2 ])
1273+ if gameOption (' Config.TurnsLoading' ) then
1274+ modifyGameOption (' Config.TurnsLoading' , false )
1275+ else
1276+ modifyGameOption (' Config.TurnsLoading' , true )
1277+ end
1278+ t .items [item ].vardisplay = options .f_boolDisplay (gameOption (' Config.TurnsLoading' ), motif .option_info .menu .valuename .enabled , motif .option_info .menu .valuename .disabled )
1279+ options .modified = true
1280+ end
1281+ return true
1282+ end ,
12671283 -- HelperMax
12681284 [' helpermax' ] = function (t , item , cursorPosY , moveTxt )
12691285 if getInput (- 1 , motif .option_info .menu .add .key ) then
@@ -1507,9 +1523,12 @@ options.t_vardisplay = {
15071523 [' autoguard' ] = function ()
15081524 return options .f_boolDisplay (gameOption (' Options.AutoGuard' ))
15091525 end ,
1510- -- ['backgroundloading'] = function()
1511- -- return options.f_boolDisplay(gameOption('Config.BackgroundLoading'), motif.option_info.menu.valuename.enabled, motif.option_info.menu.valuename.disabled)
1512- -- end,
1526+ [' vsscreenloading' ] = function ()
1527+ return options .f_boolDisplay (gameOption (' Config.VsScreenLoading' ), motif .option_info .menu .valuename .enabled , motif .option_info .menu .valuename .disabled )
1528+ end ,
1529+ [' turnsloading' ] = function ()
1530+ return options .f_boolDisplay (gameOption (' Config.TurnsLoading' ), motif .option_info .menu .valuename .enabled , motif .option_info .menu .valuename .disabled )
1531+ end ,
15131532 [' bgmvolume' ] = function ()
15141533 return gameOption (' Sound.BGMVolume' ) .. ' %'
15151534 end ,
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