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style: fix code style issues with gofmt
1 parent 333b372 commit 8dbd863

2 files changed

Lines changed: 12 additions & 12 deletions

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src/fightscreen.go

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -4240,17 +4240,17 @@ func (tr *FightScreenTimer) draw(layerno int16, f map[int]*Fnt) {
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}
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type FightScreenScore struct {
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pos [2]int32
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text FSText
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bg AnimLayout
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top AnimLayout
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separator [2]string
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pad int32
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places int32
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min float32
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max float32
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enabled map[string]bool
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active bool
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pos [2]int32
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text FSText
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bg AnimLayout
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top AnimLayout
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separator [2]string
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pad int32
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places int32
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min float32
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max float32
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enabled map[string]bool
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active bool
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}
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func newFightScreenScore() *FightScreenScore {

src/state.go

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -61,7 +61,7 @@ type GameState struct {
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// FightScreen
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timerCount []int32
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64-
commandLists []*CommandList
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commandLists []*CommandList
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matchMusicSel []*bgMusic
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// Rollback

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