RemapPal won't work in FightFX Sprites #1021
Answered
by
beterhans
Ksylatarsh
asked this question in
Feature Request
Describe the bugRemapPal just doesn't work on FightFX sprites. To ReproduceChange the anim from any character/helper to one from the FightFX and add a RemapPal to it. [State RemapPal] Expected behaviorWell, it should put a palette from the FightFX.sff to the current sprites. Screenshots / VideoNo response Engine Version (or source code date)0.98.2 Operating systemWindows Extra context or search termsNo response |
Answered by
beterhans
Mar 3, 2023
Replies: 3 comments
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yeah, a duplicate, so let's close this one |
0 replies
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not a bug or regression since it never used to work and it's not advertised as a feature in the documentation. Also doesn't work in mugen. I'm converting this ticket to discussion page. |
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i guess same as mine
#1001