Separate localcoord for fight and menu/screenpack #1050
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RollinJay
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Feature Request
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Describe the solution you'd like
Having separate definable localcoords and resolutions for fights and screen packs, along with being able to draw on the screen pack space just like menus. This could open up fight screens to a lot of customizations, like side panels with characters portraits with basic commands that many arcade ports have, or even display challenges like 360/PS3 3rd strike with some extra Lua or zss coding
At a more basic level it well let people that like 4:3 fights still be able to have 16:9 screenpacks.
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Localcoord, resolution
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