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I read your other thread and this one, and I have to say this is way too complex to be native material. It’s something that would be much better handled in modules, especially if it’s meant to work together with the carousel module, The engine can’t adapt itself to a module the module itself should have that feature

You can take my unlockCmd module as an example. You can actually draw icons with padlocks, or in MK’s case the MK dragon and stuff like that, but it’s not compatible with the carousel. Still, it might give you the idea

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@Impc7R
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