add chars without close engine and online library of chars implemented in-game #3562
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Adding characters without having to restart the engine is something I've thought about tackling before, but I haven't looked too deeply into it. I think it'd be nice to have some kind of "Refresh from select.def" feature that can be disabled for fullgame projects, personally! The online library thing, on the other hand, is a whole other can of worms. I'm assuming what you mean is something similar to Steam Workshop or Rivals of Aether or something where you just open a menu, select a character/stage/etc, and it'll auto-download and add to the roster. Such a thing would require, at the absolute bare minimum, our dev team hosting a file server and some kind of service to upload characters to it (in essence, a warehouse site). This is almost definitely outside of the scope of Ikemen GO and I can't imagine any of us are really willing to handle hosting and maintaining something like that long-term, and that's without getting into other problems (moderation, finances, ethics given this sort of site in the past has lead to problems, yadda yadda). |
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