[suggestion]: make Angledraw sctrl capable of scaling hitboxes #919
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SaltAddict
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Feature Request
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This is a nice idea. However, I can tell that it'll be a bit tedious though. Regardless, this is definitely doable. |
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The idea sounds awesome, But it would have to be a newer parameter in the AngleDraw Stctrl. |
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Angledraw controller has a scale parameter but this doesn't change hitbox size the way setting the scale in the constants does. Would be cool if there was a new parameter to enable realtime hitbox scaling as it would make doing beams and other such things a lot easier.
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