Many players are unable to use Steam or prefer not to rely on Steam services for multiplayer functionality. Currently, RavenM depends entirely on Steamworks for authentication, lobby management, and packet relay.Many players are unable to use Steam or prefer not to rely on Steam services for multiplayer functionality. Currently, RavenM depends entirely on Steamworks for authentication, lobby management, and packet relay.
It would be extremely valuable to have an alternative networking mode.
Even an experimental or limited LAN mode (host-authoritative) would already be a major improvement for users who cannot use Steam.
Thank you for the amazing work on RavenM.
Many players are unable to use Steam or prefer not to rely on Steam services for multiplayer functionality. Currently, RavenM depends entirely on Steamworks for authentication, lobby management, and packet relay.Many players are unable to use Steam or prefer not to rely on Steam services for multiplayer functionality. Currently, RavenM depends entirely on Steamworks for authentication, lobby management, and packet relay.
It would be extremely valuable to have an alternative networking mode.
Even an experimental or limited LAN mode (host-authoritative) would already be a major improvement for users who cannot use Steam.
Thank you for the amazing work on RavenM.